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.TAドコロ recreated the look and behavior of an 8-directional 2D sprite using a 3D character with custom materials and post-processing effects. Try a similar setup:

40,878 Aufrufe • vor 1 Jahr •via X (Twitter)

8 Kommentare

Profilbild von Freddy
Freddyvor 1 Jahr

@dokoro2136 Wait... that's a model? Enraged billboarding noises.

Profilbild von RedDeer.Games
RedDeer.Gamesvor 4 Jahren

Customise the colours yourself or simply connect the Joy-Cons ! Head to ➡️ for more details about #AAAClock ! #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED

Profilbild von Game Union TV ⭐
Game Union TV ⭐vor 1 Jahr

@dokoro2136 Using a full 3D to then post-process the result to pre-render look is a questionable approach

Profilbild von Iktavius
Iktaviusvor 1 Jahr

@dokoro2136 Looks like a character from Baldurs Gate

Profilbild von James Gammell
James Gammellvor 1 Jahr

@dokoro2136 time to bring back duke nukem

Profilbild von yannemal
yannemalvor 1 Jahr

@DavitMasia @dokoro2136 @CobraCodeDev this should be the default project when using paper ZD

Profilbild von Chaithanya Vallesi
Chaithanya Vallesivor 1 Jahr

@dokoro2136

Profilbild von Kir Peremenov
Kir Peremenovvor 1 Jahr

@dokoro2136 I remember this game, it’s MDK

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