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An interactive 3D particle system visualizing dynamic attractors. Coded with Grok 4 from xAI using Three.js and custom GLSL shaders for particle behavior and post-processing effects like Unreal Bloom. Click morphs between generative patterns.
14,276,274 Aufrufe • vor 10 Monaten •via X (Twitter)
11 Kommentare

David McBacon | Bachoff Studiovor 10 Monaten
@xai @threejs There isn’t a single one of your resources that doesn’t make my jaw drop. Insane work! 🔥

Techartistvor 10 Monaten
@xai @threejs Thanks David, this is one of the best compliments I have received. Appreciate it a lot mate. ♥️🙏

Premiumvor 11 Monaten
Go ad-free on X with Premium+ It's the highest return on investment you can make.

slimemaxvor 10 Monaten
@xai @threejs grok can use unreal engine and unity?

Techartistvor 10 Monaten
@xai @threejs No clue mate, I don’t use UE or Unity

soulblocksvor 10 Monaten
@xai @threejs Wait so this runs in a browser?! 👀🖤

Techartistvor 10 Monaten
@xai @threejs Yes sir ❤️

miadtvor 10 Monaten
@xai @threejs Amazing🪐✴︎ Particles are beautiful ✦

Techartistvor 10 Monaten
@xai @threejs Thanks so much, appreciate the kind words and constant support. ❤️🙏

Annu (アンヌ)✨vor 10 Monaten
@xai @threejs 😯😯

Techartistvor 10 Monaten
@xai @threejs 🤔❤️🙏
