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testing Hi-Fi Rush style face shadows #lowpoly

115,134 views • 7 months ago •via X (Twitter)

27 Comments

vivini's profile picture
vivini7 months ago

face shader code (godot): body shader code (godot!): my threshold map for testing: There are apps to generate the grayscale map and add extra shadow steps... I think. Didn’t use them here

vivini's profile picture
vivini7 months ago

forgor to talk about the body: I used my usual painted shadows as a separate b&w img to set a 'minimum' shadow, then engine shadows on top. The trick was just getting them to blend into a single shadow

poiyomi's profile picture
poiyomi7 months ago

Sdf face shading is how a lot of modern anime games function. It's neat and you can use different color channels if you don't want to mirror it.

ChasingJames's profile picture
ChasingJames7 months ago

Just to learn, are you painting where you want the shadows to be in response to the position of the light source?

vivini's profile picture
vivini7 months ago

Yes. But I painted one shape for each light position. That's why I went bit by bit in the vid. I was saving one shadow img for each angle

hicaro junior's profile picture
hicaro junior7 months ago

That SDF tecnique is 100% way better tecnique for Shadow Mapping, than modifying the Normals of the Vertice, in my opinion at least.

ConnieSC's profile picture
ConnieSC7 months ago

Nice I use a similar technique too with sdf

Pixel's profile picture
Pixel7 months ago

Dude fuck I have the song playing as my ringtone 😭😭😭😭 I HATE YOU

Truce Or Feud's profile picture
Truce Or Feud7 months ago

GDC core go burrr. I love games that practice the art of leaning into paradolia. The old ways need to make a come back.

ROSE's profile picture
ROSE7 months ago

I didnt know you could manually paint the shadows like that ive been doing all sort of stuff to the normals this whole time 😭

Sol Ver's profile picture
Sol Ver7 months ago

Holy shit Hi-Fi Rush mentioned dude thank you for this

Yuri Dealer's profile picture
Yuri Dealer7 months ago

mindblowing work!!! keep it up!!!! 🔥🔥🔥🔥🔥🔥

emílio 🐊 traduziu fear&hunger 1 !!'s profile picture
emílio 🐊 traduziu fear&hunger 1 !!7 months ago

gosto mt dos seus timelapses ! sempre mt maneiro ver seu processo de criação 😼

Dylan Alexander's profile picture
Dylan Alexander7 months ago

This is so damn cool

Kizu's profile picture
Kizu7 months ago

Is it possible to have your brush settings to paint in pixel art? :0 pretty please

vivini's profile picture
vivini7 months ago

basically just this

Kizu's profile picture
Kizu7 months ago

Damn everytime I try it's different from the 2d view and the 3d view Thanks 🫶🫶

MarikoRawralton's profile picture
MarikoRawralton7 months ago

Does it handle colored shadows?

vivini's profile picture
vivini7 months ago

For this test I’m just using a single rgb tint for the whole shadow, to keep it simple. But you could use different colors per area using a separate texture n stuff

Epical's profile picture
Epical7 months ago

What the fuck you can directly paint textures in blender?? In maya you need to export the uv map then start painting in krita or something…fuckkkk it might be worth learning blender

Trazorwolf Machina (Brave Dave D.)'s profile picture
Trazorwolf Machina (Brave Dave D.)1 month ago

Manual shadow map tracking when hit by a light source in Blender?

vivini's profile picture
vivini1 month ago

used blender to paint the shadows, but it's running in godot but yeah, it picks the correct painted shadow based on the light direction

Gatorrante's profile picture
Gatorrante7 months ago

How do you paint in pixel art with Blender?? 😭

Paddles's profile picture
Paddles7 months ago

Well thats super cool

⭐ EroVtuber 3D's profile picture
⭐ EroVtuber 3D7 months ago

como se llama eso de las imagenes de las sombras y luces ?

Trazorwolf Machina (Brave Dave D.)'s profile picture
Trazorwolf Machina (Brave Dave D.)1 month ago

And, what if multiple light colors, especially rim lights? It would be cool in short reels. 🤔 Figuring out to make effective character design easier as a solo.

vivini's profile picture
vivini1 month ago

there are so many options, here I just tried to showcase this one technique working but I'm still testing which effect combos I personally wanna go for, so yeah, same

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