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Testing my custom 2D directional lighting☀️ Godot 2D lights aren't that well fitted for top down games, so I decided to develop my own system using luminosity masks. #pixelart

34,706 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля juniper
juniper1 год назад

This is amazing, dynamic lighting + pixel art looks so great!!

Фото профиля Moonfell RPG
Moonfell RPG1 год назад

I agree! I love mixing soft lighting with the crispness of pixel art. Such a sweet combo

Фото профиля RedDeer.Games IR
RedDeer.Games IR2 лет назад

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Фото профиля ERKEK2000
ERKEK20001 год назад

Insane could you explain how

Фото профиля Moonfell RPG
Moonfell RPG1 год назад

I'll likely do a writeup at some point, but basically I'm using luminosity masks to control how much light each pixel of a sprite can receive.

Фото профиля PEARL
PEARL1 год назад

I love this so much!

Фото профиля Moonfell RPG
Moonfell RPG1 год назад

Appreciate it ☺️🙏

Фото профиля Gerwin
Gerwin1 год назад

This looks insanely good!

Фото профиля Moonfell RPG
Moonfell RPG1 год назад

Thank you! ❤️

Фото профиля Studio Picalquers
Studio Picalquers1 год назад

I totally need good topdown 2D pixelart down the road. If you have any learning resource you can point to, it would be greatly appreciated! 🙏

Фото профиля Moonfell RPG
Moonfell RPG1 год назад

Honestly this is just a result of personal experimentation and pondering. In terms of just art I think just following and studying pixel artists on here gives you all the ref you need

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