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That's right

35,958 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 9

Фото профиля Obbe Vermeij
Obbe Vermeij2 лет назад

Yes, when the crusher picks up a car, my code sets a flag to disable some of the physics/collision. This avoids the car colliding with the crusher and glitching. If the car is rescued from the crusher, the flag should be cleared but isn’t. A D-bug at most.

Фото профиля Silent
Silent2 лет назад

Indeed - I'm sure it's trivially fixable, but considering how complex the setup is, I specifically decided against fixing it in SilentPatch. It's treated as an "easter egg" of sorts and doesn't impact the gameplay negatively at all

Фото профиля Badger G. 🦡
Badger G. 🦡2 лет назад

I remember when I somehow trigged this while I was messing around with the debug menu in RE3. Never was quite sure how I did it, but it confused the hell out of me when I realized the car was getting wider

Фото профиля Dominik
Dominik2 лет назад

Thicc boii

Фото профиля switchuwu
switchuwu2 лет назад

i still dont get why the car gets so HUGE

Фото профиля Flatliner.bsky
Flatliner.bsky2 лет назад

A grower and a shower

Фото профиля raphz
raphz2 лет назад

It's crazy that this also went to the definitive edition

Фото профиля Silent
Silent2 лет назад

That pisses me off the most, because it's a fun bug that requires an elaborate setup - but when DE released, stupid people started showing it off as if it was happening unconditionally and forced their hand to fix what otherwise is completely harmless.

Фото профиля Rock Paper Sizzle
Rock Paper Sizzle1 год назад

🇺🇸 One Nation, under Trump, Stronger THAN EVER. Are you Trump Tough? 💪Tough T's Here:

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