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35,958 Aufrufe • vor 2 Jahren •via X (Twitter)

9 Kommentare

Profilbild von Obbe Vermeij
Obbe Vermeijvor 2 Jahren

Yes, when the crusher picks up a car, my code sets a flag to disable some of the physics/collision. This avoids the car colliding with the crusher and glitching. If the car is rescued from the crusher, the flag should be cleared but isn’t. A D-bug at most.

Profilbild von Silent
Silentvor 2 Jahren

Indeed - I'm sure it's trivially fixable, but considering how complex the setup is, I specifically decided against fixing it in SilentPatch. It's treated as an "easter egg" of sorts and doesn't impact the gameplay negatively at all

Profilbild von Badger G. 🦡
Badger G. 🦡vor 2 Jahren

I remember when I somehow trigged this while I was messing around with the debug menu in RE3. Never was quite sure how I did it, but it confused the hell out of me when I realized the car was getting wider

Profilbild von Dominik
Dominikvor 2 Jahren

Thicc boii

Profilbild von switchuwu
switchuwuvor 2 Jahren

i still dont get why the car gets so HUGE

Profilbild von Flatliner.bsky
Flatliner.bskyvor 2 Jahren

A grower and a shower

Profilbild von raphz
raphzvor 2 Jahren

It's crazy that this also went to the definitive edition

Profilbild von Silent
Silentvor 2 Jahren

That pisses me off the most, because it's a fun bug that requires an elaborate setup - but when DE released, stupid people started showing it off as if it was happening unconditionally and forced their hand to fix what otherwise is completely harmless.

Profilbild von Rock Paper Sizzle
Rock Paper Sizzlevor 1 Jahr

🇺🇸 One Nation, under Trump, Stronger THAN EVER. Are you Trump Tough? 💪Tough T's Here:

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