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The best spritesheet animation I've ever seen!! A reddit user found a dead simple prompt for H3 to generate 2d game ready animations Prompt: ```integrated_multimodal_description: [Shot 1] 16bit retro 2D Game Sprite Animation, A cute round spherical dragon, dragon's head and body is one round piece, small little 4...

72,888 görüntüleme • 9 gün önce •via X (Twitter)

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Two Little Ones Meeting for the First Time… 🐱🐶❤️ The adorable little gray kitten is sitting quietly in the corner, her big round eyes looking around cautiously. Her fur is soft and silky, her tiny ears standing straight up, and her whole little body seems to be whispering, “This is my space… so please don’t come too close.” She’s still so young, and this is her first time seeing a strange puppy. Her little heart is probably pounding with a mixture of nervousness and fear, as she tries to protect her personal space. Then the little Dachshund puppy appears with tiny legs, a round little belly, and bright, curious eyes. He wobbles over, sniffing with his adorable little black nose, his tail wagging nonstop as if saying, “Hi… can we be friends?” The kitten immediately reacts. She puffs up a little, lets out a soft hiss, and even swats with her tiny paw as if to say, “Don’t come any closer! I don’t know you yet!” Her expression is a mix of annoyance and fear, making her look both incredibly cute and just a little “fierce” in that adorable way kittens can be when meeting someone new. But the little Dachshund isn’t discouraged at all. He simply backs away for a moment, then slowly comes closer again. He lies down beside her, gently rests his head near her, and looks up at her with such affection. It’s almost as if he’s whispering, “I won’t hurt you… I just want to be close to you. I really like you.” So why is the kitten acting a little fierce? Because this is her first time meeting a new friend. Kittens can be sensitive and naturally value their personal space. When something unfamiliar appears, they may protect themselves in their own way — by puffing up, hissing softly, or swatting with a paw — like a cute little reminder saying, “I just need some time.” And what about the little Dachshund? He’s so young and innocent, and his little heart seems to know only one thing: he wants a friend. He doesn’t understand what “being fierce” means. All he sees is a cute, warm little kitten, and he simply wants to stay close to her. His patience and innocent affection keep drawing him back, even after being gently rejected several times. And so the two little ones keep circling around each other: one is cautious, while the other is unbelievably adorable and persistent. They don’t need words. Those tiny little gestures are enough to melt anyone’s heart. Perhaps this is the very first moment of a sweet little friendship… The kitten is learning how to open her heart. The little Dachshund is showing that genuine affection will always find a way to draw closer. 🥰

Beauty of music and nature 🌺🌺

11,208 görüntüleme • 22 gün önce

Another match and another Gunther masterclass. The way he's telling stories in the ring is truly amazing. Dragon Lee starts the match smartly by jumping Gunther before the bell but quickly makes his first mistake. He gives his opponent time & space and Ring General capitalizes on it by hitting a brutal Back Body Drop on the floor. Lee is showing a lot of fire but he makes the same mistake over and over again which lets Gunther to be in control. Dragon tries to adapt his strategy to a counter wrestling, he baits his rival and makes Gunther run into him which works for a bit. But then he goes for a Suicide Dive and of course, he pays for it. But he's able to make a brilliant comeback, reversing move after move and finally taking Ring General down. Unfortunately, he gets little too excited, goes for Operation Dragon way too quickly and Gunther counters it easily. Now Gunther destroys Lee with Powerbombs. He could get a win but he remembers all the attacks and wants to punish luchador. This is the chance that Dragon was waiting for. He counters another Powerbomb into Sunset Bomb, fights through the pain and hits mutliple big moves. Now he would have any other opponent beaten but this is Ring General. He always has something up his sleeve, especially when he's in survival mode. He stops another Operation Dragon attempt, takes off Lee's mask and puts him in Sleeper Hold to get the win. Gunther is willing to use cheap tactics to get the job done, we saw it against AJ Styles, and now against Dragon Lee. Brilliant finish to a great match. Gunther was fantastic as always and a great underdog performance from Dragon Lee.

Raion

72,411 görüntüleme • 6 ay önce

A brave knight. A legendary dragon. An adventure that ends in the most unexpected way. ⚔️✨ Made on FlovaAI with the help of Nano Banana Pro and Seedance 2.0 #Flovaai #Flovacpp The Dragon Doesn't Want a Knight (60 Seconds) Prompt: Ultra-high-quality 3D animated fantasy film, DreamWorks/Pixar-level animation, cinematic storytelling, rich medieval fantasy world, highly expressive facial animation, lush forests, ancient moss-covered mountains, warm volumetric lighting, magical atmosphere, realistic fire, detailed dragon scales, cinematic depth of field, dynamic camera movement, smooth transitions, emotional comedy, orchestral fantasy score, 4K HDR, vibrant colors. Characters: Knight: Young, determined but inexperienced, around 20 years old. Polished silver armor with a royal blue cape, expressive face, messy brown hair, slightly awkward but brave. Dragon: Enormous emerald-green dragon with glowing amber eyes, large horns, weathered scales, intimidating appearance but surprisingly gentle and sarcastic personality. Deep, warm voice. PART 1 (0:00–0:15) — The Hero Arrives 0:00–0:05 Camera: Epic aerial drone shot soaring above mist-covered mountains at sunrise. The camera dives toward an ancient cave carved into a towering cliff. Smoke lazily drifts from the entrance as birds scatter into the sky. Action: A lone knight climbs the rocky trail with determination, gripping his sword tightly while his blue cape billows dramatically in the wind. Audio: Grand orchestral score builds with distant dragon roars echoing through the valley. 0:05–0:10 Camera: Low-angle tracking shot following behind the knight as he enters the cave. The environment grows darker, illuminated only by glowing lava cracks and shafts of sunlight breaking through the ceiling. Action: He stops, raises his sword toward the darkness, and takes a deep breath. Knight (shouting heroically): "Fear me, beast! I've come to slay the dragon!" 0:10–0:15 Camera: Slow cinematic dolly through the darkness until an enormous emerald dragon is revealed sleeping peacefully atop a mountain of treasure. Close-up on one sleepy amber eye opening as it lets out a massive yawn, releasing a tiny puff of fire. Dragon (half asleep): "...Can you come back tomorrow?" The knight freezes in complete confusion. PART 2 (0:15–0:30) — The Most Tired Dragon 0:15–0:20 Camera: Medium two-shot. The knight awkwardly lowers his sword while the dragon stretches lazily, scratching behind one horn. Dragon (with a sigh): "I'm exhausted." The epic music abruptly stops, leaving only awkward silence. Knight: "...Wait... what?" 0:20–0:25 Camera: Slow pan across the cave, revealing piles of broken swords, shattered shields, cracked armor, and bent spears stacked in one corner. Dragon (casually): "I've had six knights this week." 0:25–0:30 Camera: Close-up of the dragon rolling its eyes. Dragon: "None of them even introduced themselves." A tiny baby dragon peeks out from behind a treasure chest, gives the knight a cheerful little wave, then quickly hides again. The knight blinks, completely speechless. PART 3 (0:30–0:45) — The Truth 0:30–0:35 Camera: Slow push-in on the knight as he relaxes and carefully places his sword on the ground. Knight: "...So..." "What do you actually want?" 0:35–0:40 Camera: Close-up on the dragon's face. Its playful smile fades as it gazes toward the cave entrance, where golden evening light shines across the valley. A long, quiet pause. 0:40–0:45 Camera: Extreme close-up of the dragon's eyes. Dragon (softly): "Honestly..." Small pause. "...A friend." The soundtrack shifts into a gentle piano melody. PART 4 (0:45–1:00) — A Different Kind of Victory 0:45–0:50 Camera: Warm montage with smooth cinematic transitions. The knight and dragon sit beside a campfire inside the cave. The dragon carefully roasts marshmallows using tiny controlled flames. Knight (laughing): "This wasn't in knight school." Dragon (smiling): "Neither was loneliness." 0:50–0:55 Camera: Wide shot outside the cave. The King leads hundreds of armored soldiers charging up the mountain, banners waving and dust rising beneath galloping horses. King (shouting): "Did you defeat the dragon?" 0:55–1:00 Camera: Heroic medium shot of the knight standing beside the dragon at the cave entrance. The dragon nervously peeks from behind him. The knight smiles. Knight: "No." A brief pause. "...I met him." Final Camera: The camera slowly cranes upward, revealing the knight and dragon standing together against the glowing sunset as the music reaches an emotional crescendo. Fade to Black.

Caden Flux

30,264 görüntüleme • 1 ay önce

I modelled the head, face, and battle mask for Optimus Prime for #Transformers ROTB. I also designed his new "centurion" open battle mask look along with it's animation. The director wanted the face to resemble the face from the 2007 Transformers film as ROTB was a soft-prequel to it but also wanted it to be tweaked to fit the new design and for us to give it some new unique features. This is where we came up with the new mask design which doesn't get entirely hidden when open. Instead, it gets stored on the side of his cheeks, like a Roman centurions helmet. The head design is derived from his model from the 2018 Bumblebee film to keep some consistency with that film too as ROTB was also a soft-sequel to Bumblebee. There are new pieces, adjusted proportions, and reworks to detailing in ROTBs version. The face proportions are modified from the 2007 face to be a lot wider and beefier, matching his new head shape and look. I redesigned and built the eyes from scratch using our kitbash pieces like I did for all the Maximals and Mirage. The studio decided against going for the holographic eyes look from the 2018 Bumblebee film but rather wanted a more simple look in between the 2007 and the 2018 eyes. I added a lot of small mechanical details to his battle mask animation which we unfortunately never get to see in the film. For example, I designed a fully functional mechanism which pushes his chin piece back when his mask closes. This was very cool when it was visible, our Animation Director and VFX Supervisors were super excited about it, but unfortunately no shot showed it off in the final film. It was a lot of fun to help model and design Optimus Prime for this film. I'm happy I got to contribute to such an iconic character. CREDITS: Video: Paramount, MPC, WetaFX Ruairidh MacNeill modelled the body for Optimus

Rassoul Edji

388,573 görüntüleme • 1 yıl önce

Half Smile x #Aylio Charity Co-branded T-shirt #政瞳 🎤: Hello, how are you? Today, we have a task for you. These are some paintings by autistic children. Today, we will choose one of them to co-create. Eventually, it will be turned into a T-shirt, and the two of you will help recommend it for the kids. Now, I'll hand these paintings over to you. 🐺: Okay. Alright, then let's start choosing the paintings. The first one is this cat. It looks like an oil painting. Actually, this painting is already drawn very well. The completion level is high. 🐱: And it's painted very well. The eyes are very vivid. So cute, I want to pinch its cheeks. 🐺: Now for the second one, it's also a little curly-haired person, it looks a lot like you (Elio). As for this one, I feel like there's still a little bit of room for creativity here. 🐱: you could add some small decorations on the clothes. 🐺: So seeing them now, do you have any favorites? Do you think we have some room for creation? 🐱: Let's each choose one, Okay. I choose this one, 🐺: the little kid? Then you've chosen yours, that's it. 🐱: You pick one too, just follow what you picked. (Ayden picked the same as Elio) 🐱: Oh, you chose the same one as me! It's very cute, and there are a few little freckles on the face. 🐺: It is very cute. 🐱: Yeah, because then I'll think of myself in the past, maybe when I was in elementary school or something, I would also have a little bit... (laughs) At that time, it felt like there would be a little bit... and then smiling like that. Including me now, I also have a little bit of curly hair, I think this is very cute, and it has a little round face. 🐺: The whole feeling the painting gives me is... smiling in the face of life, right? And not taking anything too seriously, there's a kind of peace of mind. So we hope that maybe, in the process of co-creation, we can also bring out this kind of atmosphere. 🐱: Yeah, actually what we thought is pretty much the same having a positive mindset, and then facing life, facing everything while keeping a smiling feeling. Let's draw a little bear or something 🐺: that can hang on his shoulder. 🐱: Ah, yeah something like that. But my drawing is really not that good. I think you can help me finish it. 🐺: Like this, right? His neck is here. Mmm. 🐱: Oh! Right, that's what I wanted! This is very cute. 🐺: What kind of expression do you want him to have? 🐱: Actually, it's pretty good just like this. 🐺: No eyes? 🐱: This part should have eyes, right 🐺:what kind of expression do you want it to have? An angry bear, a happy bear, a cute bear? 🐱: A cuter one mmm, something like that. Can we do that? 🐺: Is it Ok? 🐱:ok 🐺: I'll take over then. Let's go. [Working on the drawing] 🐱: Hey, I think we could also make it into a heart shape. [ A few moments later] 🐱: Once we’re done drawing it, we can look forward to it.

Pookie🍊

11,314 görüntüleme • 1 ay önce

SOME TAKEAWAYS FROM SEUNGMIN'S VOICE LIVE: 1) He was cute. The bgm was cute. The yawning was cute. The English was the cutest. 2) He went to the concert of Kenshi Yonezu (Seungmin covered his song Lemon on the Maniac tour) and mentioned how tall he was. I looked it up. The man is apparently 1.88m. The fact that Seungmin pointed it out made me giggle. 3) He refused to talk about the new baseball season. You know what that means. Giants, when will you stop breaking my boy's heart? 4) He mentioned how Cinema was always made with Lee Know in mind and the image of them singing it at a big stadium with Stay. He praised his efforts in singing and pronunciation of English which I also noticed and am glad he brought up. 5) He said all intruments in Cinema were recorded live which is amazing. It's gonna be epic on tour. 6) Oh, yeah he just casually confirmed that they will be performing the unit songs on tour. Because of course he did. Never change Seungmin. 7) He isn't playing around with the fan featuring this time. He gave enough advance notice and directions down to which second of the song the fan featuring starts. Him saying "Got it?" made me laugh more than it should have. 8) He mentioned that the new Song by episode will be unusual and that we can look forward to it. As if I needed the push to look forward to him singing. He was clearly tired but he sounded content. He mentioned his life these days is filled with music and that it will all reach us soon enough. Happy Seungmin with a mic in his hand is enough to put a smile on my face. So glad he came on tonight.

SkyM

14,953 görüntüleme • 1 yıl önce

“It was an advanced intelligence.” “When he looked into its eyes, it read his mind.” This is the most well-documented UFO crash retrieval ever. And a neurosurgeon who came face to face with a being with “red eyes” just revealed his shocking story: In 1996, a UFO crashed in Varginha, Brazil. A being with red eyes and oily skin was spotted by three young girls—then it was captured by the military and taken to a local hospital run by Dr. Italo Venturelli. Jesse Michels: “You have a person whose credentials are unimpeachable. He runs a chain of hospitals.” “He works on people’s brains as a neurosurgeon.” “He’s a concert pianist.” “And because he’s had a couple of life-threatening illnesses, he comes out and speaks.” “What does he say about his interaction with the being?” James Fox: “The being was very calm.” “It had sort of acquiesced to being in captivity.” “It wasn’t suffering, it wasn’t in pain.” “And he said when he looked into the eyes of it, it read his mind.” “Like it could just read all of his thoughts.” “He’s like, ‘it was an advanced intelligence.’” “I kept saying, ‘what do you mean by that?’” “He goes, ‘there’s nothing here on Earth like it.’” “He called it like an angel.” “One of the last things he said was, ‘there’s so much to learn from the eyes of that being.’” “And you hear other cases in the wild where people talk about looking in the eyes of the creature.” “Ruwa, Zimbabwe.” “Socorro, New Mexico.” “I remember the wife of Lonnie Zamora looking at me and she goes, ‘I don’t know what happened when he looked at that creature, but he was never the same.’” “There’s some communication that occurs with the eyes.” Michels: “What did he say about the physical characteristics?” Fox: “Big head, almond-shaped eyes, they were red.” “The skin was more white than brown.” Jesse Michels James Fox

Holden Culotta

21,607 görüntüleme • 8 ay önce

I vibe coded and built a sprite animation pipeline 🛠️ (Day 22 of making the engine+game) ⬇️ Watch the video if you don't wanna read the wall of text - it directly shows what I do. Shoutout to Jidé ✨ for showing me a paper on black/white combination to get alpha, it's the cleanest method yet, and to Cursor for enabling this entire journey. If you prefer the wall of text here you go: The hardest part of using general image models for 2D sprites isn’t getting a nice-looking frame, it’s getting consistent motion across a whole sprite sheet. You can fake a sheet, but frames won’t align, timing drifts, and you end up with weird artifacts. Even if you manually cut frames + interpolate, the animation often looks “off” because each frame is basically a new interpretation, not the same character evolving over time. This is especially noticeable with public API models like gpt-image-1.5 and Nano Banana. Some custom LoRAs for open models exist, but this is intended for less techy folks. My workaround: use a video model first, then post-process into a sprite sheet. Render the animation over a solid background (white/black/magenta/green), then chroma-key it out (my engine tool supports this). If the motion stays inside the silhouette, this works surprisingly well. You can do this in almost any video editing software too! The catch: keying almost always leaves an “aura” (edge spill). My best results come from interpolating the keyed animation with a clean base sprite, so you keep crisp edges and only “borrow” motion/detail where needed. If the animation extends outside the silhouette (tree branches, hair wisps, foliage), I usually skip “true sprite animation” and do it with shaders instead. Keying can’t fully remove halos there, no matter how much feathering/tuning you do. Another annoying issue: pixel corruption. AI rarely generates a perfectly flat background (pure #000000 or #FF00FF). That tiny noise breaks clean extraction and creates crawling garbage pixels around the subject. For clean base sprites (and even PBR maps), a useful trick is generating the same asset on white + black backgrounds and deriving alpha from the difference. This is basically a matte workflow: white = opaque, black = transparent. It fixes aura… but you’d need it per-frame to fix animation, which is still hard. For simple pixel art (single-digit frames), you can sometimes generate a sprite sheet, then ask the model to recreate it on black/white while preserving alignment… but it’s still manual-heavy. Honestly, at this point, for some projects it’s easier to go 3D → 2D and render clean sprites/maps directly. But I still love pushing “pure 2D” and seeing how far we can take it. Thanks for reading! Follow/bookmark/repost if interested in this kind of content!

Startracker 🔺

20,181 görüntüleme • 7 ay önce

When I rewatched Bilbo’s birthday party scene in The Lord of the Rings: The Fellowship of the Ring, there was one very brief moment that made me pause for quite a while: Gandalf’s dragon-shaped firework. I found myself wondering: Why does a dragon — a symbol of a world of adventure and danger — appear in the Shire in the form of a joke? At first glance, it is simply a very Gandalf-like fireworks display. Merry and Pippin mischievously send the dragon firework flying across the sky. The crowd of dancing Hobbits immediately panics and drops to the ground. Then the dragon explodes into a spectacular burst of fireworks, leaving Merry and Pippin’s faces covered in soot. I laughed. But the more I watched it, the more I felt that there was something very special about the humor in this moment. Because the dragon appears in a place where it seems completely out of place. The Shire is a world of parties, gardens, little homes, meals, and very ordinary pleasures. The Hobbits live lives almost completely removed from the great upheavals of the outside world. Dragons, however, belong to an entirely different world. They evoke distant lands, adventures, treasures, battles, and dangers that an ordinary Hobbit would never want to encounter. And yet Peter Jackson places that image right in the middle of a birthday celebration. But he does not show us a real dragon. He shows us a dragon made of fireworks. That is what makes this scene so interesting to me. Something frightening has been transformed into entertainment. A creature belonging to stories of adventure appears in the Shire, only to make everyone panic for a few seconds before they laugh again. The outside world has touched the Shire, but it has not truly entered yet. And Bilbo’s reaction makes me pay even closer attention. While everyone around him reacts with surprise to the dragon, Bilbo receives it with a very unusual calmness. He says: “There hasn’t been a dragon in these parts for a thousand years.” The line sounds very funny. But when I think about Bilbo’s life, I see another layer to it. The Hobbits around him know dragons only as things from distant stories. Bilbo, however, has actually stepped into that world. I am reminded again of Thrór’s map in Bag End, which preserves the traces of the journey to Erebor and the image of the dragon connected to Bilbo’s story. So when I see the dragon appear over the Shire, I cannot help but connect it with that past. In Bag End, the world of adventure lies on a map. At the party, it flies across the sky in the form of a firework. And in Bilbo’s life, that world was once real. From map to fireworks, from memory to amusement. Because it shows that Bilbo is living between two worlds. One is the Shire — where he can celebrate his birthday, drink, eat, and live peaceful days. The other is the world he once entered, a world of journeys and things that most Hobbits know only through stories. And then Gandalf appears. I really like the way the film ends this moment. Not with anything grand. There is no warning. No triumphant music. Gandalf simply walks over, grabs Merry and Pippin by the ears, and scolds the two troublemakers with an expression that is both stern and funny. A dragon has just flown across the sky. But in the end, everything returns to the laughter of a birthday party. And that is what makes me think even more deeply about the Shire. Perhaps this is how the film shows us the distance between two worlds. The world of adventure is already there, but to the Hobbits, it is still only a bit of fun. They can see the dragon. They can be frightened. But a few seconds later, the dragon turns into fireworks, and life goes on. We, the viewers, know something they do not. That this world will not remain fireworks forever. There will come a time when stories of distant lands will no longer remain on a map. There will come a time when Bilbo will no longer simply sit and look at them. And then it will be Frodo’s turn to leave the Shire. So when I look back at that fiery dragon streaking across the sky on Bilbo’s birthday night, I no longer see only a beautiful fireworks display. I see a strange world gently brushing against an ordinary one. A dragon appears in the Shire, but it is still only fireworks. Perhaps that is precisely what makes the moment beautiful. Because at that moment, the dangerous world is still far away. And the Shire can still laugh.

🎼🌺Music Love♥️

14,820 görüntüleme • 16 gün önce

Eunseok has always been a simple and sincere person. Not only is his appearance cute, his personality is cute too, and even the way he thinks feels gentle and endearing. He knows what he wants, likes to share with others, and is realistic. At the same time, he remains very pure—if he likes something, that is all he wants. During a break from filming, he played a game and won 100 lip balms. Knowing he couldn’t use them all, he gave them to the staff. At the SMTOWN after party event, he won a bottle of 18-year Yamazaki whisky. Since he doesn’t really drink alcohol and only hoped to win a simple moisturizer, he gave the whisky to his managers. At the dinner after SMTOWN, there were seafood dishes and a buffet, but Eunseok ordered his own food instead. He really loves abura soba, and just one bowl of it was enough to make him feel satisfied. When attending an event in Shenzhen, luxury suites were available. Everyone was busy choosing rooms. After seeing a suite where even the bathroom was as big as a regular hotel room, Eunseok said, “I think this is too big. It feels like I might get lost.” When asked if he wasn’t going to stay there, he replied, “No, it’s too big,” picked up his bag, and went to a smaller room. In Japan, he saw a very cute hoodie, but because bringing it back would be troublesome, he didn’t buy it. Because he is very good at skiing and thought winning too easily wouldn’t be fun, when racing with the members, he gave them a head start and only began after he could no longer see them. Because he doesn’t want to grow old, he didn’t eat tteokguk. When he tried to order curry but the order failed, he felt it was too much trouble and decided to cook curry at home instead. Because he thinks skincare products spoil easily, he keeps them in his Minions refrigerator. He doesn’t store them there to make them work better, but simply to make them last longer. There are many more small, lovely moments like these. These simple things turn happiness from a brief moment into a lasting feeling. Eunseok, you are truly a good person. These pure, uncomplicated moments shine the brightest in my heart. Cr. 中原铁娘子 | Weibo 🔗

RIIZE PAGE

74,228 görüntüleme • 7 ay önce

19 YEAR OLD IS RUNNING A YOUTUBE ANIMATION STUDIO FROM HIS BEDROOM. HE HAS NO ANIMATORS. HE CANNOT DRAW. HE IS PRINTING MONEY FROM CHILDREN'S RHYMES. Kids' YouTube channels routinely pull millions of views per video. The platform pays creators between $1,000 and $3,000 for every hundred thousand views in that niche. Before this year, getting a piece of that market required a 3D animation studio, voice actors, and a month of rendering. He does it in under three minutes. His entire studio is a GPT sol and a Claude window. He opens YouTube and finds the most popular nursery rhyme channels. He takes a screenshot of their video feed. He opens Claude. He has a custom tool called Higgsfield MCP connected directly to his chat. He pastes the screenshot. He writes one prompt. Analyze this YouTube channel and generate a week of original content in the exact same style and niche. He hits enter. A few minutes later, the chat window spits out a fully rendered, broadcast-ready 3D animation. A baby playing with blocks, perfectly lit, smoothly animated, and ready to be monetized. He uploads it to his channel. The next day, he does it again. The kids watching on their iPads don't know the video was generated by an AI analyzing a screenshot. The parents who just want five minutes of quiet don't care. The algorithm treats it like a Pixar short. A real animation studio spends $50,000 and two months to produce three minutes of content. He spends zero dollars, takes a screenshot, and goes to make coffee. While the rest of the internet argues about whether AI is a real job, a quiet group of teenagers is pulling market share from massive media companies with a single prompt. Most people will watch his tutorial and complain. A few will open a new tab. full breakdown in the article below Bookmark and follow for more.

Mayor.

56,610 görüntüleme • 7 gün önce

This painting shows the most heartbreaking reunion in all of literature. To understand it, you have to know who the dog is... His name is Argos, and he belongs to Ulysses, the Greek hero also known as Odysseus. Before Ulysses sailed away to fight in the Trojan War, he had raised Argos from a puppy, a fast and beautiful hunting dog. Then the war called, and Ulysses left. He would not come home for twenty years. When Ulysses finally set foot on his own island again, he came in disguise, dressed as a beggar, so that no one would know him. His house was full of men trying to steal his wife and his kingdom. To survive, he had to remain a stranger in his own home. No one recognized him. Not his loyal servants. Not the people who had known him all his life. But lying in the dirt by the gate, old and forgotten, covered in ticks, too weak to stand, was a dog. Argos had waited twenty years. And the moment he saw him, he knew. He was the only one. Nearly blind, half dead, he lifted his head and pricked up his ears, and he wagged his tail for the master he had never stopped waiting for. Ulysses saw him. And because he was in disguise, surrounded by enemies, he could not run to him, could not kneel down, could not say his name. He could only look at his old friend and, turning his face away so no one would see, let a single tear fall. And then, in Homer's own words, "the dark shadow of death closed down on Argos' eyes, the instant he had seen Odysseus, twenty years away." He had held on to life for one reason only: he was waiting to see him come home. And the moment he did, he could finally let go... It is such a beautiful painting, and the look on that dog's face is so universal, so instantly understood by anyone who has ever loved and waited, that it is enough to bring a grown man to tears.

James Lucas

107,315 görüntüleme • 1 ay önce

Enjoying trying other style with seedance 2.5 [Global Setting] Cozy old apartment balcony in warm golden morning light, colorful flower pots, wooden chair, hanging laundry, small table with bird seeds. 3D stylized animation with rounded appealing characters, expressive faces, playful physical comedy and sincere warmth. [Character 1: The Eccentric Old Man] Age 75+, round belly, wispy white hair, faded cardigan, loose trousers, worn slippers, spectacles sliding down his nose. Speaks rarely, mostly communicates through facial expressions and body language. Same appearance and cardigan throughout. [Character 2: The Mischievous Pigeon] One plump gray pigeon with shiny feathers, curious expressive eyes and a smug personality. Mostly silent, communicates through head movements, expressions and body language. [Opening, 0–6s] Old man sits on his balcony chair and places a small pile of sunflower seeds on his palm. He smiles at the pigeon and warmly says: “Come on, little friend.” The pigeon slowly approaches and stares at him suspiciously. [Funny Moment, 6–14s] The pigeon suddenly grabs the seed and jumps onto the old man's head. The old man freezes completely, eyes wide. He slowly looks upward while the pigeon casually looks down at him with a smug expression. The old man sighs and shakes his head. [Sweet Moment, 14–23s] The old man carefully lifts the pigeon from his head and holds it gently against his chest. The pigeon relaxes and nuzzles into him. The old man smiles and softly says: “You win, little friend.” He gently strokes its feathers. [Closing, 23–30s] The old man sits peacefully in the golden sunlight with the pigeon resting beside him. The pigeon closes its eyes comfortably. The old man smiles, closes his eyes and quietly laughs. Camera slowly pulls back, revealing the cozy balcony. [CONSISTENCY] One old man, one gray pigeon, same clothing, same balcony and same lighting throughout. No cuts, no scene changes, no character duplication. No subtitles or text. [Voice & Audio] Warm natural elderly male voice, gentle and slightly humorous. Only 2 short dialogue lines. Natural pigeon coos, soft wing flaps, morning birds, gentle wind, subtle comedic music during the funny moment, warm nostalgic during the ending.

James AI

93,502 görüntüleme • 20 gün önce