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The Halo Decompilation Project is insane. They’re using LLMs to reverse-engineer the game from bytecode, basically rebuilding it line by line. And they’ve already gotten Halo to boot in wireframe. We’re entering a completely new era of game preservation.

423,722 просмотров • 1 месяц назад •via X (Twitter)

Комментарии: 40

Фото профиля lostbutlucky
lostbutlucky1 месяц назад

To be technically correct it's machine code, not bytecode. But who cares it's cool. They're rebuilding Halo: CE function by function in C, patching each reimplemented piece back into the game as they go.

Фото профиля Cypher
Cypher1 месяц назад

repo: btw

Фото профиля lostbutlucky
lostbutlucky1 месяц назад

See that link, there's many forks and they plan to merge them into an upstream master fork

Фото профиля Milenko
Milenko1 месяц назад

While this is cool, it's not bytecode. Bytecode targets a VM (Java, C#, Python) and keeps a lot of structure. This is native x86 out of an XBE, decompiling it and rebuilding it as C++ that recompiles to a match, then swapping the Xbox platform layer for a PC one. LLM's make this way faster to do nowadays. Similar to what we did with Theseus.. but I had to do a whooooole lot of manual parsing, and 6 years of work could have probably been compressed down to.. 2? 3?

Фото профиля JojoXDK
JojoXDK1 месяц назад

Hey that’s my footage from the discord, this is actually a Wii port I’m working on lol

Фото профиля lostbutlucky
lostbutlucky1 месяц назад

On Wii? WTF And can you share the Github, I can donate you some Codex thinking if you give me a prompt

Фото профиля JojoXDK
JojoXDK1 месяц назад

Yeah it’s a SDL 1.2 port for portability, it might be able to run on a New 3DS as well. Wireframe rendering only for now because im just trying to get the core game working.

Фото профиля Xavier Accerani
Xavier Accerani1 месяц назад

:)

Фото профиля Deejay
Deejay1 месяц назад

Maybe I’m not understanding this properly, but what’s the point of decomping Halo 1 when there’s already a native PC port?

Фото профиля lostbutlucky
lostbutlucky1 месяц назад

They want to increase the player count from 16 to 64 for Big Team Battle. Lol. It's impossible to do that via modding the game since the player count is so embedded everywhere.

Фото профиля Savvy ( ˶ˆ꒳ˆ˵ )
Savvy ( ˶ˆ꒳ˆ˵ )1 месяц назад

something like this would make home emulation and preservation of games even cheaper, faster, and eventually, free (save for the cost of the game and equipment obviously) on top of that, eventually, it'll make it easier to "port" things too.

Фото профиля Ian
Ian1 месяц назад

there's a whole decomp community doing this to old roms too and porting them to PC.

Фото профиля Haiku
Haiku1 месяц назад

@ongestalte has been decompiling WoW for preservation purposes too

Фото профиля Legion Forged Gaming
Legion Forged Gaming1 месяц назад

Very nice. This is going to be huge for archiving our gaming libraries.

Фото профиля Isaac TRexArms
Isaac TRexArms1 месяц назад

Once we do this, we take on the ultimate challenge: decompilation of Red vs Blue so we can reverse-engineer Roosterteeth from first principles.

Фото профиля Bruce
Bruce1 месяц назад

This is why game companies are all trying to move to streaming-only game technology. There will be no more access to game code for reversing, or pirating.

Фото профиля Sander
Sander1 месяц назад

Ngl, sol-high has been pretty impressive at decomp of old games.

Фото профиля 🇺🇸Edward W. Hood
🇺🇸Edward W. Hood1 месяц назад

Hopefully they reverse engineer Halo Campaign Evolved and put some water on that dumpster fire.

Фото профиля Annuate
Annuate1 месяц назад

Halo is not compiled to byte code.

Фото профиля Dmytro Hrybov
Dmytro Hrybov1 месяц назад

next step is applying this to real world videos

Фото профиля Daniel AJ
Daniel AJ1 месяц назад

Es increíble la de despifarro que están creando las empresas al tener que forzar estos métodos en lugar de dejar el formato físico o directamente, compartir el código (con el lenguaje y comentarios) con lo que ayudaría a los futuros programadores.

Фото профиля Tymn
Tymn1 месяц назад

Recompiles > Remakes!

Фото профиля Captain-Kaidus
Captain-Kaidus1 месяц назад

Gamers at this point.

Фото профиля Dave Tremaine
Dave Tremaine1 месяц назад

Brother, to be on HaloMods in its peak and to see this. What a world.

Фото профиля SteelAngel
SteelAngel1 месяц назад

Stupid question, but by deconstructing &reconstructing a game, this bypasses the need for a source code? Or does it actually find a source code in deconstruction?

Фото профиля lostbutlucky
lostbutlucky1 месяц назад

It loosely rebuilds the source code using heuristics and patterns from the binary

Фото профиля SteelAngel
SteelAngel1 месяц назад

Then this method can actually fix broken games like Bethesda's Fallout?

Фото профиля Daniel Schweinert
Daniel Schweinert1 месяц назад

thats what I wanted to see. Completely manipulate games with AI like we do already with images & videos. Adding native VR support, increasing mesh resolution, textures, and much more…

Фото профиля solarfren
solarfren1 месяц назад

can u do it on tribes ascend too?

Фото профиля Jannis
Jannis1 месяц назад

I don't understand. Isn't decompilation a thing long before llms.

Фото профиля Waffl3x ❤️‍🩹 🩹 👁‍🗨
Waffl3x ❤️‍🩹 🩹 👁‍🗨1 месяц назад

>bytecode We're going to need to start gatekeeping I think

Фото профиля Franklin
Franklin1 месяц назад

how exactly is this decompiling though? isn't the AI just re-coding the game so the code will be completely different?

Фото профиля Paz
Paz1 месяц назад

beautiful things are happening

Фото профиля JᐰNK JAMMER
JᐰNK JAMMER1 месяц назад

Here is a link to the discord where it’s all happening. We have multiple projects cross pollinating on here, and if you are curious on our progress or if anyone has any expertise on how to speed up the processes being done, we would gladly accept you!

Фото профиля bob smith
bob smith1 месяц назад

Engagement post. Everything in there is 3-4 years old. You created some gif or otherwise to imply this is happening. Really well done in terms of the farm. More effort than most put in.

Фото профиля Firestorm
Firestorm1 месяц назад

First it was Ace Combat 6, now this? This is pretty exciting to hear.

Фото профиля Normal Man Online
Normal Man Online1 месяц назад

This is a very good use of AI

Фото профиля Phill Gates
Phill Gates1 месяц назад

"bytecode"

Фото профиля Aldridge
Aldridge1 месяц назад

Wake me up when I can easily swap the needler projectiles with rockets like we did back in the day.

Фото профиля Cybernews
Cybernews1 месяц назад

I want this on a Vectrex, and I want it now!

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