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🆕The new Auto Tile feature in Unity 6.1 lets you create perfect tile connections without manually setting rules! 😎 #unitytips #unity2d #gamedev
28,827 Aufrufe • vor 1 Jahr •via X (Twitter)
8 Kommentare

Another interesing feature is the Project Auditor package! 🙂

A small teaser of Astromeda! It's a game inspired by Pokemon, Undertale, and OneShot. Wishlist on Steam! #TrailerTuesday #indiegame #IndieGameDev #GamingNews #Steam

wow they copied Godots UI basically 1-to-1

I have to check it out, I’m working on an asset to boost 3d platformer

No way Unity did not have this thing before...

There is a Rule Tile that worked the same (actually gave you more control) but here the rules are auto generated based on the mask that you draw. Auto Tile seems really useful imo 🙂

Dear @godotengine devs we definitly need it, but as always: in a much better way... 😉

Bro don’t even tell me God doesn’t exist @AlignedGames Jkjkjk 😂 Don’t even let me rant about how happy I am about this upgrade, because you’ll lose an hour on the phone easily. This is extremely similar to Godot’s method, and it’s a QOL improvement that saves hours, and hours of tedious setup


