#unitytips

Happy #VFXFriday! 🎉📊 Here's how to EASILY create a procedural progress bar in #Unity3D's Shader Graph, with sliders to control the look and progress fill (percent complete as [0.0, 1.0]). Written breakdown + images in 🧵👇!! #madewithunity #unitytips #gamedev #indiedev #vfx
Mirza Beig164,624 views • 2 years ago

#UnityTips: 🔥 Fluid 'simulation' trail shader. 🫧 Inspired by a #b3d node animation. [U]V gradient masks control the colour/alpha/width over trail. ✨ ('fluid' is 100% rendered in the shader) #unity3d #gamedev #indiedev #madewithunity #gameart #vfx #realtimevfx #proceduralart
Mirza Beig157,484 views • 3 years ago

#UnityTips: Progress Bar (Shader Graph) [v2] ✨ (+WebGL and GitHub Download 👇🧵) Here's an animated progress bar made entirely in Shader Graph. Use this for loading screens, player health, etc. Adding colours is just a matter of isolating the individual elements as masks. It's helpful to think of the final image as a collection of elements that have to be constructed using fragment shader logic/code. (aka, math with colours! 🌈🔴🟢🔵) GitHub: 🔗 WebGL: 🔗 Do whatever you want with this. (Learn and have fun? :D) #unity3d #gamedev #indiedev #gamedevelopment #shader #gameart #madewithunity #webgl
Mirza Beig61,248 views • 2 years ago


