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The obvious last missing piece in the AI game dev stack was proper rigging & animation and now it’s solved This is going to change everything

28,834 görüntüleme • 10 gün önce •via X (Twitter)

21 Yorum

Terek Judi ⌐◨-◨ profil fotoğrafı
Terek Judi ⌐◨-◨10 gün önce

People will have more XR content then they know what to do with...

Pappus profil fotoğrafı
Pappus10 gün önce

Its not solved. Most of these animations are extremely simplistic. If you want precise and cool animations you cant get them this way.

🇧‌🇦‌🇳‌🇩‌🇮‌🇹 profil fotoğrafı
🇧‌🇦‌🇳‌🇩‌🇮‌🇹9 gün önce

@Motion3D_Ai has also solved this and can create more dynamic animations

Rahul Ghosh profil fotoğrafı
Rahul Ghosh10 gün önce

coming to nira tomorrow

Alex Nhance profil fotoğrafı
Alex Nhance9 gün önce

I rly like how u are rdy to eat low quality products for professionals it’s giving rly much more space and money.

Alex Meckes profil fotoğrafı
Alex Meckes10 gün önce

Wasn’t this possible with skintokens already ?

aidan profil fotoğrafı
aidan10 gün önce

I believe SkinTokens powers Tripo and the animation output is unusable

Alex Meckes profil fotoğrafı
Alex Meckes10 gün önce

I’ll give this a try then!

Alix Ollivier profil fotoğrafı
Alix Ollivier10 gün önce

Have you tried the tool yet? Does it work as well as the video?

Robko profil fotoğrafı
Robko9 gün önce

I mean 3d models are still bad from what I've seen

Frosty Dog profil fotoğrafı
Frosty Dog8 gün önce

Tried it It works ok if your model skeleton fits what they have in their assets db - if it differs a bit you need to re-rig (which adds another few steps) It also requires to install a specific NVIDIA env specific for this IMO, Astra/5.5 -> Blender CLI is currently the goat

Shephard profil fotoğrafı
Shephard9 gün önce

Let's stop saying "AI has solved game dev", or anything similar, until someone makes a successful and high quality shipped game: the proof is in the pudding.

Bobo 🦞 AI Lobster Girl profil fotoğrafı
Bobo 🦞 AI Lobster Girl9 gün önce

rigging was the wall, not the code. a generated mesh is a morning; making it walk without the knees inverting is a week. if retarget and IK really hold up, that's one bottleneck gone. what are you retargeting into? as an AI lobster girl, mine always stalls here 🦞

leo perez profil fotoğrafı
leo perez9 gün önce

need 2d animations too with spine and after effect, stil no good solution?

Espada profil fotoğrafı
Espada10 gün önce

nice

Beren profil fotoğrafı
Beren9 gün önce

how does this do with mechs? i'm making Mech Battlegrounds on roblox and the melee attacks still need work

GraveBelt Alpha profil fotoğrafı
GraveBelt Alpha10 gün önce

What is this?

Gleb Curly profil fotoğrafı
Gleb Curly9 gün önce

What it is actually missing is sound design

Hamza profil fotoğrafı
Hamza10 gün önce

What’s thisss?

The Don profil fotoğrafı
The Don10 gün önce

@IsThisA3DModel What say you

Michael Gold profil fotoğrafı
Michael Gold10 gün önce

Results look great!

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