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There is now a spatially aware solution to lighting improvements for interior environments! This also brings some benefits such as soft physical transitions, in and out of interiors. 🔦🕶️ Check out this feature and more on the DevBlog:

107,458 views • 1 year ago •via X (Twitter)

10 Comments

The OFF-GRIDiot's profile picture
The OFF-GRIDiot1 year ago

Yesterday, when i 'complained a lil' bit' about how it's daylight inside my base still, after +10 years, even though I have no windows, i forgot to mention, this update was a nice step in that direction. I don't understand Unity, so I tread 'lightly.' 😅😉 (get it?)

WellAura's profile picture
WellAura1 year ago

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christpher mathews's profile picture
christpher mathews1 year ago

What about fixing it so that the light from my furnaces and or other lamps and lights don't show through my base walls on the outside.... N

Eirikr The Red's profile picture
Eirikr The Red1 year ago

Freaking finally! Amazing Quality of Life improvement!

Kels🫟's profile picture
Kels🫟1 year ago

thank god

Lpachtiti miro's profile picture
Lpachtiti miro1 year ago

Rust mobile ??????????🤨

David Goodwin's profile picture
David Goodwin1 year ago

Hope this comes to console.

BoxBrave's profile picture
BoxBrave1 year ago

That's Surely Awesome Improvement And Will Rust Mobile Release Global This Year !

Trace's profile picture
Trace1 year ago

Why’d you do a lighting improvement this long after and still keep Tacular banned. Never playing rust again period. #unbantacular

dj jf enzkxnd's profile picture
dj jf enzkxnd1 year ago

This was such a long overdue update and I am really happy you guys did it!

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