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Transparent surfaces in a game can be often sorted incorrectly... but is there a proper solution? (check out the reply to this tweet for much more info!) #gamedev #indiegame #UE5
16,603 views • 2 years ago •via X (Twitter)
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We've just posted a new devlog! Read about how we've been working on a lot of graphics improvements such as upgraded environments, volumetric clouds, HDR, DLSS 3, FSR 2 and more!

I can't wait to play this

I was freaking out for ten minutes (not really) because of how excited I was for the new blog post. It was amazing and now I'm even more hyped for the EA release! Especially for those graphics 👀.

This is going to be the greatest game of all time

Wow major improvements on Transparent surfaces. Very nice. Who is up to build glass structures upon release haha!

Will this game have any sort of editor similar to Roblox Studio?

There is no separate "studio" or "editor" required - you will be able to build and create entirely within the game itself, in singleplayer or collaborating with others on multiplayer, on all platforms the game is released on.

Okay! Now to find a detailed explanation on how to achieve this in my future UE5 work...
