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This guy literally turned blender into a real-time 3d engine with multiplayer support When I say the merger of offline and real-time rendering is inevitable — this is not what I expected 😂

716,259 次观看 • 1 年前 •via X (Twitter)

10 条评论

Bilawal Sidhu 的头像
Bilawal Sidhu1 年前

OmniStep for Blender

Martin Adams | Building Flowtelic 的头像
Martin Adams | Building Flowtelic1 年前

Remember, Blender once had a built in game engine.

Bilawal Sidhu 的头像
Bilawal Sidhu1 年前

Good times; wish they hadn’t ditched it

Jordan Talks Everyday AI 的头像
Jordan Talks Everyday AI1 年前

I mean.... I don't understand how we got here. In March when Jensen talked about this, it seemed like it was almost a left field prediction. yet... here we are. These ones hurt my brain.

Bilawal Sidhu 的头像
Bilawal Sidhu1 年前

And this isn’t even with generative ai in the mix yet

Smoke-away 的头像
Smoke-away1 年前

Next level.

Bilawal Sidhu 的头像
Bilawal Sidhu1 年前

This low key feels like using an icbm for domestic travel 😂

Dylan Urquidi 的头像
Dylan Urquidi1 年前

If you think this is cool...

DG 的头像
DG1 年前

UPBGE is a popular one for making games directly in Blender.

Bilawal Sidhu 的头像
Bilawal Sidhu1 年前

Looks cool

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59,741 次观看 • 4 个月前