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This indie dev is making a game where you build steam train railway networks - Lay track, signals, bridges and tunnels - Deliver cargo and passengers on time - Optimize your network - Towns grow when on-time demands are met Game is Mighty Tiny Railways
41,274 Aufrufe • vor 9 Tagen •via X (Twitter)
12 Kommentare

"Detailed train simulation respecting rail curvature and inclines, block and chain signals." Wishlist the trailer is very creative, love it! Dev @MightyTinyGames)

My tism needs this

😂😂

Looks like inspired by Chris Sawyer's Locomotion :)

The on-time demand loop is a great touch—the way town growth depends on network planning gives the track layout real stakes.

喜欢这个!真是太棒!Thanks!

Ohhh. Railroad Tycoon / Transport Tycoon renewed! I played these games so much. This looks very cool.

Making towns grow only when trains arrive on time turns the network into a living economy, not a paint-the-map exercise. Punctuality becomes the resource that shapes the world.

I hope if they do this:

Autism bait I will not be falling for this (just put it on my wishlist and will be buying when it launches)

We need a transport tycoon remake

i wish my grandpa gamed. he would love this i bet
