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This is a real-time interactive application. The image is the interface. The interface is a live stream of pixels. Everything is simulated as you interact with any part of the screen. There’s no conversion step, there’s no loss. The entire frame becomes the interface.

41,102 次观看 • 1 个月前 •via X (Twitter)

21 条评论

Nick Prince🛡 的头像
Nick Prince🛡1 个月前

what applications are you most excited about?

Cristóbal Valenzuela 的头像
Cristóbal Valenzuela1 个月前

Agents using this + helping run faster experiments and learning

Macroblock 的头像
Macroblock1 个月前

This is crazy and incredible. I really hope you are working on gestural controller input and possibly VR/stereo rendering. Moving things around with your hands would be the ultimate interface.

Chetan 的头像
Chetan1 个月前

Reminds me of this

Daniel Sinclair 的头像
Daniel Sinclair1 个月前

Please bring this demo to the Vision Pro. Will be so incredible to interact with dynamic objects and interfaces like this beyond a normal screen.

₩ 的头像
₩1 个月前

would be great to see how this works instead of the current runway app ui and how to extract and transfer all your generated assets from the video stream in decent quality for 3d printing, for example btw seems like you'd still need to prompt/speak somewhere outside the mp4 video streaming ui? in your opinion, does it really replace a generative, lightweight three.js 3d-rich scene, let's say? i see some cases for video streaming too - not praising any specific paradigm, just asking :)

Michael Francis 的头像
Michael Francis1 个月前

How do you imagine programming these environments would work? There still needs to be rules and data behind things. Like a game needs to know what items are in your inventory.

Clayton Moulynox 的头像
Clayton Moulynox1 个月前

This is f*ing awesome. Congrats man, my head is 🤯 thinking about the use cases.

Brandon Samaroo 的头像
Brandon Samaroo1 个月前

Do you think temporal consistency is completely solvable?

Cristóbal Valenzuela 的头像
Cristóbal Valenzuela1 个月前

Yes

Brandon Samaroo 的头像
Brandon Samaroo1 个月前

How can you guarantee it without some kind of objective underlying geometry gt?

George Wing 的头像
George Wing1 个月前

yeah super fucking cool and clearly the frontier of human computer interaction. Please let me use it myself though

𝗜𝗚𝗜 𝗠𝗲𝗱𝗶𝗮 的头像
𝗜𝗚𝗜 𝗠𝗲𝗱𝗶𝗮1 个月前

@c_valenzuelab You guys need to get me on the Early Access list as I have Real World use-cases.

Benjy Boxer 的头像
Benjy Boxer1 个月前

How does the video reach the end user? Is it streamed or is it locally rendered?

Sagar 的头像
Sagar1 个月前

"No conversion step" is the line that stuck with me. That changes everything downstream.

Nandan Priyadarshi 的头像
Nandan Priyadarshi1 个月前

I still had a screenshot to OCR to DOM step on a prototype last week. The OCR invented a button that was not there. I killed the conversion and drove the pixel buffer. The extra transform was the bug. I wrote that in pipeline.md so I do not add it back.

Jer at EccentrismArt 的头像
Jer at EccentrismArt1 个月前

Very exciting! Are you able to prompt how the controls will work? For example could you hold Ctrl and then drag which would do something different than just drag?

Fiona 的头像
Fiona1 个月前

Excited to see what creators build with this.

Fernando Navarrete 的头像
Fernando Navarrete1 个月前

Es una barbaridad. Me dijiste hace un año que se creaba un nuevo medio, distinto de la tv o el cine. Cada día que pasa es más obvio. Ojalá pronto podamos contarlo en @ZoomNet_tve

Martin Bavio 的头像
Martin Bavio1 个月前

Bret Victor lives on this.

KEMOSABE 的头像
KEMOSABE1 个月前

pls i have dreams to make

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