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this is fun!! for comparison I asked Fable to make it with three.js and transformers.js and onnx Depth Anything, but it's not near TypeGPU performance. I've got to learn it now demo: code:
34,021 просмотров • 1 месяц назад •via X (Twitter)
Комментарии: 5

ᴇᴅᴀɴ ᴋᴡᴀɴ1 месяц назад
The first and second rules of GPU coding... "What happens in the GPU, stays in the GPU."

Radamés Ajna1 месяц назад
Oh yes, absolutely @xenovacom told me they are working on some news features to support that in transformers.js

harris.lu1 месяц назад
@threejs

AI Mastery Guide1 месяц назад
That cat demo is adorable.

Aias Tatsis1 месяц назад
The gap is can usually be readback. When the depth pass has to come back to JS and get re-uploaded as a texture, you've maybe paid more than the model costs. Keeping it device resident is most of the win. Nice !!
