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this is fun!! for comparison I asked Fable to make it with three.js and transformers.js and onnx Depth Anything, but it's not near TypeGPU performance. I've got to learn it now demo: code:
34,021 Aufrufe • vor 1 Monat •via X (Twitter)
5 Kommentare

ᴇᴅᴀɴ ᴋᴡᴀɴvor 1 Monat
The first and second rules of GPU coding... "What happens in the GPU, stays in the GPU."

Radamés Ajnavor 1 Monat
Oh yes, absolutely @xenovacom told me they are working on some news features to support that in transformers.js

harris.luvor 1 Monat
@threejs

AI Mastery Guidevor 1 Monat
That cat demo is adorable.

Aias Tatsisvor 1 Monat
The gap is can usually be readback. When the depth pass has to come back to JS and get re-uploaded as a texture, you've maybe paid more than the model costs. Keeping it device resident is most of the win. Nice !!
