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This is my first time playing with Dither Temporal AA Node in Unreal Engine. As far as I understand, its main purpose is Opacity Mask as an alternative to Translucency blend, more cheaper. For now for me it's perfect for flow effects #UnrealEngine #UE5 #gamedev #uetips #indiedev

10,221 views • 11 months ago •via X (Twitter)

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