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This is Puck's Pixelizer, a program that helps you turn your 3D models into PSX ones :3 Here's it's newest showcase!! What do you think? #indiedev #gamedev #gamedevtools
11,788 görüntüleme • 28 gün önce •via X (Twitter)
11 Yorum

Puck!28 gün önce
check it out here >:3!!

pixel_salvaje28 gün önce
I think that is craaaazy :)

Puck!28 gün önce
crazy? ... i was crazy once...... ><

pixel_salvaje28 gün önce
Be aware... Puck! is always...

InfamousInvictis28 gün önce
Gosh I would've killed for this when I was doing sprite work last year

Max28 gün önce
It's not exactly PSX if it's high poly

mims28 gün önce
love u puck

Puck!28 gün önce
<3!!

Zack ツ28 gün önce
being able to make your own palette is nice. i'd be trying the same creature in ten different moods before doing any actual work 😂

Daniel Johnsen28 gün önce
psx bake from 3d. stealing this

GameGen28 gün önce
Oh this is neat. Does it also handle the vertex jitter / affine texture warp side, or mostly the poly reduction + texture crunch? Either way that's a huge time saver for anyone chasing the PS1 look
