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🔥 This is such a great breakdown by André Cardoso — hit feedback really does make a game feel so much better, even when players barely notice why. #indiedev #gamedev #unity3d #gamedesign #ui #vfx

98,456 views • 3 months ago •via X (Twitter)

19 Comments

DEVジュンヨウ☆☆「PLSプルスチェーン」's profile picture
DEVジュンヨウ☆☆「PLSプルスチェーン」3 months ago

@andre_mc Camera shake is cool, but overusing it is also bad. Maybe reserve for special/strong attacks, crits, or hit on weak spots to make it more impactful.

Guldard's profile picture
Guldard3 months ago

@andre_mc Yeah ! A good game feel is everything, but it's sometime difficult to achieve. Never thought of the impact of camera change, thanks !

c8's profile picture
c83 months ago

@andre_mc love it

Pulse 💀's profile picture
Pulse 💀3 months ago

@andre_mc Camera shake can be good but its as poorly used as motion blur so I say don't use it at all

Harsh Kasana's profile picture
Harsh Kasana3 months ago

@andre_mc good way to teach

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trae.com3 months ago

@andre_mc excellent breakdown learned a lot here

UPDOG 🇬🇧🇯🇵's profile picture
UPDOG 🇬🇧🇯🇵3 months ago

@andre_mc its wild this does numbers every single time its reposted

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Auralis Game3 months ago

@andre_mc Reay good. Mine version:

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mrgadget3 months ago

@andre_mc Great animation! how to learn these skills friend?

Kwedl's profile picture
Kwedl3 months ago

@andre_mc Most of it is good aside from the camera shake. It only really works for finishers or heavy/charge attacks. With faster combos like this you are better of using a few barely noticable hitstop frames.

Nikhil Malankar's profile picture
Nikhil Malankar3 months ago

@andre_mc The 'barely notice why' part is the whole craft. Players never say 'nice hitstop on frame 3', they just say it feels good. Nail the feedback and you get credit for design nobody can consciously see.

Russell Tiedt's profile picture
Russell Tiedt3 months ago

@andre_mc This looks really cool! Keep going, very impactful hits!

Ninth Dream | Indie Dev's profile picture
Ninth Dream | Indie Dev3 months ago

@andre_mc Learned a lot from this. Thanks for sharing!

Roo's profile picture
Roo3 months ago

@andre_mc The before and after really highlights how big of a difference those small adjustments make on the overall feel of the interaction Great job @andre_mc 👏

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FirePathGames3 months ago

@andre_mc Small changes make a huge difference

DopeyDev's profile picture
DopeyDev3 months ago

@andre_mc Bro it's fire

Patrick Chen · Sublimearts.io's profile picture
Patrick Chen · Sublimearts.io3 months ago

@andre_mc Indeed, I can see so much attention on details 🔥 Just beautiful 🧨🧨🧨

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Orofky3 months ago

@andre_mc very good 🔥

MellowDye 🏵️'s profile picture
MellowDye 🏵️3 months ago

@andre_mc I know this is about visual effects, but also having good sounds that fit into these attacks really brings it all together

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