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this is the best trick to maximum usage limits on chatgpt codex codex's best kept secret is that your main agent doesn't have to do everything... custom agents are just files in ~/.codex/agents, and one file gives you a second worker on deepseek v4 flash > create ~/.codex/agents/deepseek-worker.toml >...

45,030 görüntüleme • 2 gün önce •via X (Twitter)

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I went a little overboard with Codex last week and burned through my entire weekly allowance in two days. Luckily, my quota reset today. Otherwise, I’m not sure what I would’ve done. It got me thinking: instead of asking one large model to handle everything from start to finish, why not let a stronger model plan the project and review the work, while a model built for execution handles the day-to-day implementation? So I tried it. The result was better than I expected. I used GPT-5.6 Sol in Codex as the decision-maker, then ran Ling-3.0-flash from Ant Ling inside OpenCode as the execution engine. Together, they built a small 3D farming game. Before writing any code, I had Codex create four documents: SPEC.md defined the product scope and the lines we couldn’t cross. ARCHITECTURE.md laid out the isometric coordinate system, state machine, and module boundaries. TASKS.md broke the project into small jobs Ling could tackle one at a time. ACCEPTANCE.md explained how each step would be tested and what “done” actually meant. Then I gave Ling a very straightforward role: You are the execution model for this project. Read all four documents before you begin. Work only on the task assigned for this round. When you’re done, run typecheck, test, and build. If anything fails, read the error, fix it, and run the checks again. Do not move on to the next task early. Ling handled dependency installation, project structure, strict TypeScript configuration, test setup, and a production build in 6 minutes and 3 seconds. It ran into issues with the Vite test config, a TS6310 error, and a missing jsdom dependency along the way. Instead of stopping at the first error, it kept reading the logs and fixing the problems until all three checks passed. The speed was honestly hard to believe. If you exclude the time spent waiting on tools, it was producing more than 100 tokens per second. That made the whole development loop feel noticeably faster. After this experiment, I’m planning to keep using the same workflow. If the task is small, there’s no reason to call an expensive planning model for every single step. If the task is large, handing the entire project to a Flash model in one prompt isn’t a great idea either. The setup that makes more sense to me is: Use a more capable model such as Codex to explore the project, make architectural decisions, and break the work down. Put the constraints into specs, schemas, types, and tests instead of leaving them buried in chat history. Give Ling-3.0-flash a steady stream of clear, verifiable implementation tasks. Report bugs with structured context and actual error logs, rather than saying, “It still doesn’t work.” Bring Codex back in for architecture reviews, visual checks, and changes that affect multiple parts of the project. The point of this setup isn’t to give AI a big “build the whole project” button. It’s to turn software development into a pipeline with a much more sensible cost structure: Codex figures out the plan, sets the boundaries, and catches problems. Ling-3.0-flash moves quickly, calls tools reliably, and works through well-defined tasks at scale. For agent workflows that involve lots of repetitive edits, production tasks, and tool calls, this may be a more practical answer than simply using the biggest model for everything.

雪踏乌云

23,107 görüntüleme • 23 gün önce

Big win for open-source LLMs! DeepSeek V4 Pro holds the top open-weights score on SWE-bench Verified, in the GPT-5.5 range. GLM 5.2 leads the open-weight intelligence index and sits near the closed frontier on long-horizon coding. But this leaderboard number is a weak proxy for real performance. It comes from one task set, run through one harness, served at one precision. The same weights can even score differently across providers, since many hosts quantize activations to fp8 and drift the model off its reference weights. Real performance is determined based on whether a model can read a repo, make coordinated edits across files, run the tests, and recover when one breaks. By that measure, the top open models hold up, but only inside the right harness. The teams that actually put DeepSeek V4 into production pipelines as a frontier substitute got there through the harness they built around the model, not by picking a stronger model. If you want to see this in practice, Cline (64k+ stars) has actually built that harness around open models, tuned so they run at production quality. And it's tuned so that these LLMs can run at production quality, with plan and act modes, checkpoints, and terminal feedback. ClinePass is the new access layer on top of it. It runs a curated set of those models inside Cline, narrowed to the ones tested for coding-agent use, with 2 to 5x the standard rate limits and no separate provider accounts, keys, or billing to track. The video below shows the setup, and I worked with the team to put this together. It runs alongside custom keys and local models as well, not in place of them.

Avi Chawla

44,124 görüntüleme • 1 ay önce

Making OpenCode as lean as Pi agent? Just trimmed 25k out of OpenCode's system prompt (from 30k to 4-5k tokens) How? Just disable skills and get rid of massive skill definition bloat. Who needs skills anyway? Just kidding, this is the not the way. It makes the agent lame and defeats the point of using one. But it sets a precedent: Find a way to use skills without their definitions pre-loaded into the system prompt every single turn. Another interesting stuff: Upon testing this temporary "no skill setup" with two of hottest OpenCode Zen free models, Mimo V2.5 vs DeepSeek V4 Flash: One thinks more and talks less One thinks less and talks more Check the video to see which is which If you made it here, I'm finding a way to leanest OpenCode setup that I can get I simply don't believe that OpenCode can't be as lean as Pi Upon tinkering, I made a plugin that temporarily extracts the system prompt while I test, and noticed the hundreds of definitions in it from my .agents/skills directory which is shared across all my coding agents (Cursor, Antigravity, Claude, etc.) Of course disabling skills is not the answer, but it just proved that there is a way to strip the system prompt of these massive skill defs Aside from the system prompt hierarchy that injects confusion imo if you have a conflicting and redundant AGENTS.md which I discovered upon digging into OpenCode's source code Apparently it has prompt.ts/system.ts/instruction.ts/llm.ts and loads base .txt prompts based on model family (claude/gpt-o/gpt-5/codex/gemini/others) that all work together to make OpenCode aware of who it was and how it should use tools and become a "coding agent" Gotta find the most minimal mix that fits right into my workflow Make OpenCode as lean as Pi? We'll see. All in

raymel 👋

37,478 görüntüleme • 2 ay önce

whoever leaked this has bigger balls than sense Google Research and MIT ran the same agent jobs 260 different ways for Nature last month: they held the prompts, the tools and the compute budget identical and moved nothing but the wiring between the agents, and the same work swung from 70% worse than a single agent to 80.8% better, averaging out at 0.0% i ran my own single agent against the task list first and it cleared 6 of 10 alone, already past the line where a crew starts subtracting this is Graph Engineering, the layer that decides whether a crew is worth 80% more or 70% less, and it installs into the agent you already pay for: - score your solo agent on the real task first: above roughly 45% success that study predicts zero to negative returns from any crew you put around it - under that line, put one supervisor over the fan out: crews with no correction step amplified their own errors to 17.2x the single agent rate, supervised aggregation held it to 4.4x - give every worker one output and let none of them read a peer's draft, so a wrong step reaches the supervisor instead of four other agents - run the comparison again after every model upgrade, because a better model raises your baseline and a higher baseline is what makes a crew stop paying - keep the single agent alive as the control, the only number that says the wiring is earning its calls turns out the shape does not travel: the biggest win came off a finance task under one supervisor and the worst collapse off a planning task with independent agents my position, and it is the arguable one: a crew is a bet on your own diagram, and the model you pick moves that bet less than one arrow does bookmark this, the three moves that draw those arrows before you pay for one extra call are in the post below ↓

Argona

885,480 görüntüleme • 5 gün önce