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This new cross-platform mixed reality template from Unity is absolutely addicting and there is so much to learn from it that I made a dedicated walkthrough for it!🚶‍♂️ Stay tuned!

38,237 views • 2 years ago •via X (Twitter)

10 Comments

Robi ᯅ's profile picture
Robi ᯅ2 years ago

A setup guide will be up soon: Until then for everyone interested:

Luigi Cody Nicastro's profile picture
Luigi Cody Nicastro2 years ago

Does it rely on OVR or interaction toolkit?

Robi ᯅ's profile picture
Robi ᯅ2 years ago

@luigicnicastro Interaction Toolkit!

Gikis's profile picture
Gikis2 years ago

Is there a chance of using Meta Q3 with Unity on MacOs?

Robi ᯅ's profile picture
Robi ᯅ2 years ago

Absolutely, check out my video on how to setup the developer environment here:

Ted Thomas 🐀's profile picture
Ted Thomas 🐀2 years ago

where did you get the template from?

Robi ᯅ's profile picture
Robi ᯅ2 years ago

Either from Unity Hub or from the UPM! Make sure to update to Unity 2022.3.11 or later first! On Saturday you can check out an early in-depth setup here on my channel: Here is the Blog post from Unity:

DaWicked.Crypto ❤️ ₿itcoins 🟠the future is orange's profile picture
DaWicked.Crypto ❤️ ₿itcoins 🟠the future is orange2 years ago

this is so cool

Kimberly Smith's profile picture
Kimberly Smith2 years ago

What if a person can't use their hands? Could this not be done entirely with eye tracking?

Robi ᯅ's profile picture
Robi ᯅ2 years ago

It's definitely possible, Unity gives us gaze asssistance, which for headsets without eye tracking is just a raycast from the center eye. They already have samples oit there how to select UIs with it etc.!

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