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This new cross-platform mixed reality template from Unity is absolutely addicting and there is so much to learn from it that I made a dedicated walkthrough for it!🚶‍♂️ Stay tuned!

38,237 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Robi ᯅ
Robi ᯅ2 лет назад

A setup guide will be up soon: Until then for everyone interested:

Фото профиля Luigi Cody Nicastro
Luigi Cody Nicastro2 лет назад

Does it rely on OVR or interaction toolkit?

Фото профиля Robi ᯅ
Robi ᯅ2 лет назад

@luigicnicastro Interaction Toolkit!

Фото профиля Gikis
Gikis2 лет назад

Is there a chance of using Meta Q3 with Unity on MacOs?

Фото профиля Robi ᯅ
Robi ᯅ2 лет назад

Absolutely, check out my video on how to setup the developer environment here:

Фото профиля Ted Thomas 🐀
Ted Thomas 🐀2 лет назад

where did you get the template from?

Фото профиля Robi ᯅ
Robi ᯅ2 лет назад

Either from Unity Hub or from the UPM! Make sure to update to Unity 2022.3.11 or later first! On Saturday you can check out an early in-depth setup here on my channel: Here is the Blog post from Unity:

Фото профиля DaWicked.Crypto ❤️ ₿itcoins 🟠the future is orange
DaWicked.Crypto ❤️ ₿itcoins 🟠the future is orange2 лет назад

this is so cool

Фото профиля Kimberly Smith
Kimberly Smith2 лет назад

What if a person can't use their hands? Could this not be done entirely with eye tracking?

Фото профиля Robi ᯅ
Robi ᯅ2 лет назад

It's definitely possible, Unity gives us gaze asssistance, which for headsets without eye tracking is just a raycast from the center eye. They already have samples oit there how to select UIs with it etc.!

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