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This new VRChat update is flawless!!! Look at how well optimized all these distant networked synced objects are! Wow! Thanks, Tupper!

24,230 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Mawntee
Mawntee1 год назад

/s just in case that wasn't immediately clear btw

Фото профиля Mawntee
Mawntee1 год назад

Update for new people coming in here:

Фото профиля UserInterface
UserInterface7 лет назад

The UIX Network is Live! Business & Social Networking 2.0. All the tools you need to get your $ right. By Us For Us. -It's for the people. #getoncode pls rt

Фото профиля tupper
tupper1 год назад

@VRChat i dont think you want me touching network code either way i'll ask about this, seems busted

Фото профиля Mawntee
Mawntee1 год назад

@VRChat 🙏 Talk to FoxBG about it, all of his driving worlds are broken. They're fine when driving locally, but if you watch anyone else driving or sit in the passenger seat it's a nightmare Phase and Chev also noticed the drones were very stuttery and de-synced last night as well.

Фото профиля ZONE
ZONE1 год назад

@VRChat Same issue for me on my racing world. Some synced objects do not move at all and ones that do stutter along at like 1fps like this.

Фото профиля WireWhiz
WireWhiz1 год назад

@VRChat So here's the thing, that's most likely very intentional. It's a good sign they're doing this kind of optimizations, through that definitely could use some stronger client-side lerping.

Фото профиля Mawntee
Mawntee1 год назад

@VRChat Yeah nah I fw the vision. It just seems to be a *little* overtuned right now

Фото профиля FutureMapper ᯅ
FutureMapper ᯅ1 год назад

@VRChat Interpolation is for losers

Фото профиля DAMSEL
DAMSEL1 год назад

@VRChat this will revolutionize racing e-sports as we know it

Фото профиля Foxipso
Foxipso1 год назад

@VRChat Looks fine. Cars do that sometimes

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