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This new VRChat update is flawless!!! Look at how well optimized all these distant networked synced objects are! Wow! Thanks, Tupper!
24,230 просмотров • 1 год назад •via X (Twitter)
Комментарии: 11

/s just in case that wasn't immediately clear btw

Update for new people coming in here:

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@VRChat i dont think you want me touching network code either way i'll ask about this, seems busted

@VRChat 🙏 Talk to FoxBG about it, all of his driving worlds are broken. They're fine when driving locally, but if you watch anyone else driving or sit in the passenger seat it's a nightmare Phase and Chev also noticed the drones were very stuttery and de-synced last night as well.

@VRChat Same issue for me on my racing world. Some synced objects do not move at all and ones that do stutter along at like 1fps like this.

@VRChat So here's the thing, that's most likely very intentional. It's a good sign they're doing this kind of optimizations, through that definitely could use some stronger client-side lerping.

@VRChat Yeah nah I fw the vision. It just seems to be a *little* overtuned right now

@VRChat Interpolation is for losers

@VRChat this will revolutionize racing e-sports as we know it

@VRChat Looks fine. Cars do that sometimes
