Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

My crowning achievement for the 2024 year. Networked Synced NPC framework for VRChat that will work in any world. It's extremely light on network load. Demonstrated here is the dynamic ownership system, combined with combat. All the dogs suddenly switched to me and attacked.

12,495 görüntüleme • 1 yıl önce •via X (Twitter)

8 Yorum

Liindy NFC profil fotoğrafı
Liindy NFC1 yıl önce

@VRChat pretty sick, good job

RedDeer.Games IR profil fotoğrafı
RedDeer.Games IR2 yıl önce

Our hottest launch of 2024 is here! 🔥 Who will take up the challenge of aerial duels? 🛩️ "Warhammer 40,000: Dakka Squadron" is available now on the Nintendo eShop! More info:

˗ˏˋBlueFoxˎˊ˗ profil fotoğrafı
˗ˏˋBlueFoxˎˊ˗1 yıl önce

@VRChat Oh that's pretty interesting! I tried having 20 NPCs in my world before but the network wasn't happy at all with it 😭 Seeing this gives me hopes again qwq

Black Lilith profil fotoğrafı
Black Lilith1 yıl önce

@VRChat Do you have a system to make them travel by pack/group ?

Petey profil fotoğrafı
Petey1 yıl önce

@VRChat Yes. That is what is happening in the clip. They form a pack, then attack. Up untill that point they were self isolated NPCs not aware of eachother. That is why they "stop and glitch" it was the NPC to NPC network handshake and synchronization attempts.

SkaleySeto|Commissions Closed| profil fotoğrafı
SkaleySeto|Commissions Closed|1 yıl önce

@VRChat I need this so bad, I made something similar but it's not as good as this. I suck with udon I want it so bad ;-: (You did amazing good job!)

💙Kuro Fox💚 🔜 ? profil fotoğrafı
💙Kuro Fox💚 🔜 ?1 yıl önce

@VRChat Is the world public or private? I’d love to check it out!

Petey profil fotoğrafı
Petey1 yıl önce

@VRChat The world is still private because about everyday I push a new update. I make a mistake, and it breaks multi-player logic flow. Most users won't find this world interesting because I'm testing very specific aspects of the system.

Benzer Videolar