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THIS ROBOT LAYS 1,000 BRICKS AN HOUR — A DAY'S WORK FOR A HUMAN, DONE IN UNDER 30 MINUTES. 🧱🤖 A skilled bricklayer places around 300-500 bricks in a full, exhausting day — about 40-60 an hour when things are going well. This machine does over 1,000 an hour....

231,071 次观看 • 1 天前 •via X (Twitter)

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THIS ROBOT JUST MADE A $6,000 DEMOLITION CREW OBSOLETE. WITH ITS BARE HANDS. Interior demo: $400/day per worker. Three workers. Five days of dust, noise, and complaints. $6,000 — and that’s before you even rent the dumpster. Now watch the clip. A yellow-and-black humanoid stands inside an apartment, ankle-deep in rubble. It winds up and drives both arms straight through a brick wall like it’s punching through cardboard. Chunks fly. Dust fills the room. The wall cracks from floor to ceiling. And it doesn’t stop. If you’ve ever swung a sledgehammer for an hour, you know what that does to a human body. Wrists numb by lunch. Shoulders destroyed by 3 PM. Do that for 20 years and your lungs pay the price. This machine has no lungs. No hard hat. No insurance. No sick days. No “boss, I need Friday off.” One machine shows up every day and keeps swinging until the building is empty. The honest catch: the arm speed in this clip looks juiced, so half the comments are going to scream CGI. But demolition robots already exist on tracks. The missing piece was putting that capability on two legs and sending it inside a living room. You’re watching that happen right now. Ten years ago, “robots in construction” meant a machine behind a fence that you drove past on the highway. Now one is standing on someone’s broken tiles, doing the work three people used to split. Your kids might never know what swinging a sledgehammer for eight hours feels like. And honestly? They won’t miss it. Would you let this thing gut your apartment while you’re at work?

DN_DEGEN

60,102 次观看 • 23 天前

40 hours of human work. That’s what this humanoid could save every month! A construction company is already testing a Unitree G1 on a real job site, using the robot for site inspections, 360° imaging, data collection and progress monitoring. The robot starts at around $13,500, while the company says its deployment can save roughly 40 hours of work every month. That adds up to around 480 hours a year from a machine that costs a fraction of traditional industrial equipment. The interesting part is that this isn't about replacing an entire construction worker. It's about removing hundreds of repetitive hours from the workflow, including walking inspection routes, documenting progress and collecting information across the site. Humans can then spend their time on decisions and tasks that actually require them. This is where humanoid robots become economically interesting. Construction sites are already designed around human movement, so a robot with two arms, two legs and a human-sized body can potentially work in the same spaces without rebuilding the entire environment. Every additional task it learns turns those same hardware costs into more productive hours. And the economics get even more interesting as prices fall and production scales. A robot that saves 480 hours per year doesn't need to be perfect or replace a full-time employee to justify its existence. It just needs to reliably take over the boring, repetitive work that companies are already paying humans to do. 480 hours saved. Thousands of dollars in hardware. One construction site. This is how humanoids will enter the workforce, not by replacing everyone overnight, but by quietly taking over the hours nobody wants to spend.

Future Memo

18,925 次观看 • 18 天前

Figure 03 just finished an 8-hour work livestream, imperfect, but already good enough to replace a lot of repetitive warehouse labor. 🤖 Brett Adcock put a team of F.03 robots on a factory-style package sorting task for a full shift. The job was simple and brutal: detect the barcode, pick the package, flip it label-side down, place it on the conveyor, repeat. Soft poly bags, rigid boxes, moving belts, messy orientations. That is exactly the kind of boring physical work factories pay humans to do all day. Early in the stream, the system handled 230 packages in 10 minutes. That is roughly 2.6 seconds per item — already in human-speed territory for this narrow workflow. The more important part: it was not one robot pretending to work all day. It was a team of Figure 03 robots keeping the line running. When one robot ran low on battery, it left the station and another robot stepped in. That is the real factory signal: not just autonomy, but shift continuity. F.03 is rated for about 5 hours of runtime, so the 8-hour result depends on fleet orchestration, charging, and handoff. That matters more than a single clean demo. The stream was not perfect. There were pauses, hesitations, missed orientations, and small recovery moments. Good. A perfect short clip hides failure. An 8-hour livestream exposes the parts that actually matter: endurance, recovery, throughput, and whether the robot can stay useful after the novelty wears off. Figure says this was fully autonomous on Helix-02, with zero human intervention. For logistics and manufacturing, that is the threshold worth watching. Not “can it do one impressive task?” Can it keep doing the boring task for an entire shift? Figure is not showing a general human replacement yet. But for structured, repetitive factory work, the gap just got much smaller. The timing is also interesting: Figure says BotQ has already delivered 350+ F.03 units and reached a 1 robot/hour production cadence. And F.04 is now in full design lock, with parts starting to ship. The next test is obvious. 8 hours was the proof of endurance. 24/7 is the proof of labor economics.

RoboHub🤖

16,818 次观看 • 4 个月前

This work makes a humanoid robot do simple parkour moves by looking with a depth camera and choosing the right move on the fly. The big deal is that it turns lots of small human moves into long, real-time robot behavior, without hand-coding every transition or retraining for each new course. A humanoid robot is usually good at steady walking, but it often fails when it has to do fast moves like jumping up, vaulting, or rolling, and then keep going to the next obstacle. The hard part is that you cannot easily collect training data for every possible obstacle shape, distance, and mistake, so robots end up learning a few moves that only work in a narrow setup. This work starts from short clips of real human parkour moves, like stepping over, vaulting, climbing, and rolling. It uses motion matching, which is basically a smart “pick the next clip that fits best right now” search, to stitch those short clips into a long, smooth plan that looks like a human doing a whole course. Then it trains a controller with reinforcement learning (RL), which means the robot learns by trial and error to copy that plan while staying balanced and not falling. After training separate expert controllers for different moves, it compresses them into 1 controller that uses only onboard depth sensing and a simple “go this fast in this direction” command. In real tests on a Unitree G1 humanoid, it can clear multiple obstacles in a row, adapt when obstacles get moved, and climb a wall up to 1.25m.

Rohan Paul

37,121 次观看 • 7 个月前