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This Roman Real-Time Environment is a project by Junior 3D Artist Davide Maddalo for presentation in Unreal Engine 5. Modelled mainly in Maya, the project was a practice in exploring the full real-time pipeline with a focus on how all aspects, from assets to lighting, work together. "One feature...

20,422 Aufrufe • vor 8 Tagen •via X (Twitter)

4 Kommentare

Profilbild von Peter Brand - Wishlist The Void
Peter Brand - Wishlist The Voidvor 8 Tagen

@maddalodavidee Isn't this a course from Emiel Sleegers?

Profilbild von Viktor Ax
Viktor Axvor 8 Tagen

@maddalodavidee I'll just give it a little push, you guys do the rest

Profilbild von Black Thorn Labs
Black Thorn Labsvor 5 Tagen

@maddalodavidee That full asset to lighting pipeline is where an environment really starts feeling coherent.

Profilbild von QDY
QDYvor 7 Tagen

@maddalodavidee good work.

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