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This video looks at converting a Displacement texture into actual geometry, that can be 3D printed or sculpted on. Textures from Polyhaven. #Blender #B3D #Blender3d
10,549 görüntüleme • 1 yıl önce •via X (Twitter)
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MacKenzie Shirk1 yıl önce
Only works for a single displacement texture correct? No shader displacement?

Jan van den Hemel1 yıl önce
I guess then you have to bake it first to a single texture.
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