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This video looks at converting a Displacement texture into actual geometry, that can be 3D printed or sculpted on. Textures from Polyhaven. #Blender #B3D #Blender3d

10,549 次观看 • 1 年前 •via X (Twitter)

2 条评论

MacKenzie Shirk 的头像
MacKenzie Shirk1 年前

Only works for a single displacement texture correct? No shader displacement?

Jan van den Hemel 的头像
Jan van den Hemel1 年前

I guess then you have to bake it first to a single texture.

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