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Three.js on Apple Vision Pro ❤️ WebKit #WebXR

79,203 views • 3 years ago •via X (Twitter)

11 Comments

Diego Aguirre | AR Developer's profile picture
Diego Aguirre | AR Developer3 years ago

@threejs @webkit Omg omg omg!!!!

De-Panther's profile picture
De-Panther3 years ago

@threejs @webkit How about this sample? I wonder if the hands module works well

sohey.eth (on farcaster)'s profile picture
sohey.eth (on farcaster)3 years ago

@threejs @webkit @icaro_bravo

Marquis de Cryptographie's profile picture
Marquis de Cryptographie3 years ago

@threejs @webkit I can hear @fiatjaf screaming, "No! You can't just use JavaScript to make smooth apps!!"

Steve Cai 蔡继文's profile picture
Steve Cai 蔡继文3 years ago

@jakubzegzulka @threejs @webkit Super curious: will WebXR be able to drive AR passthrough use case?

Karan Ganesan's profile picture
Karan Ganesan3 years ago

@jakubzegzulka @threejs @webkit nope as of now only "immersive-vr" is supported and that only worked from @threejs rest said AR is not available

Ant A's profile picture
Ant A3 years ago

@threejs @webkit Can it work on the Meta Quest Pro and S23 Ultra?

Sidreal8's profile picture
Sidreal83 years ago

@threejs @webkit Is it the output from Vision Pro or simulator?

Karan Ganesan's profile picture
Karan Ganesan3 years ago

@threejs @webkit simulator on macOS

dani3d.eth's profile picture
dani3d.eth3 years ago

@threejs @webkit Would love to learn development for apple vision pro , any leads?

Karan Ganesan's profile picture
Karan Ganesan3 years ago

@threejs @webkit

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