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Random Walker on Apple Vision Pro.
16,121 görüntüleme • 1 yıl önce •via X (Twitter)
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Are each of those a new entity or are you doing this in a LowLevelMesh?

Yes, all of them are entities. It works fine when there are up to a few thousand of them but visibly struggles when it's in the dozens of thousands (still impressive that it's running). For complex simulations, you would definitely need a more optimized approach.

Datamask 💎 is coming ⏳ HUDI AI is coming 🐸

Looks so cool 🔥

Does the bounding box for the volume grow or is it fixed? Cool shit.

sick

It never gets old to see simple but cool 3D animations on Apple Vision Pro

✊🏿🤜🏽🤞🏿🫳🏿🫳🏿🤚🏼🤘🏾🫰🏻👆🏽🤘🏾🤜🏽🤘🏾🤜🏽🤚🏼🤚🏼👌🏼👌🏼👆🏽👉🏻🫴🏾

Looks like Brick Games. Can we build classic brick games, or do we already have many in store for visionOS?

