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Time to update my Quest MR + Gen AI prototype now that Meta Quest Camera API is out — This proto is using a workaround to capture passthrough snapshots, processes them with Stable Diffusion, and displays the results back in their exact physical location. #MR #AI
9 条评论

@MetaQuestVR Do you think it would be possible to project textures on the scanned geometry of the environment? I'm thinking of these games like the rollercoaster game where you switched to VR and visited your room scan without textures

@MetaQuestVR Yes, I do not see why it would not be possible.

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@MetaQuestVR Cool tek!

@MetaQuestVR + this ?

@MetaQuestVR This (or similar) is the next step. I used StreamDiffusion in the past.

@MetaQuestVR Seen alot of stuff like this lately, and its been boring from the get go, it needs to be more special. It's so ass as it is, you're just img2img through SD api and nothing else. Please find something special with it, not the basics

@MetaQuestVR Just the first step of an iterative process.

@MetaQuestVR Camera API? Huhhhh?

