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TLOU 2 surprisingly supports multiple player entities by default. This might be better than using NPCs as clients for the multiplayer mod, just need to figure out how the joypad system works. #TheLastofUsPartII
46,517 views • 7 months ago •via X (Twitter)
17 Comments

The engine likely allows multiple player instances because of this:

Always better to use player entities in mp mod instead of npcs, as you can easily replicate input and behaviours made for players across the network

Exactly

But yeah it can be a nightmare if the game does not support multiple instances ahah. On mafia games it was a nightmare with dozens of locations to patch

will this mod be multiplayer for the campaign?

Not at the moment, pvp only.

ah okay

SHE'S BEHIIIND YOOU!

having ellie and abby together is diabolical

Que pesadelo

Ellie too fucking small

I wish theres a mod like that for the first game

What's the limit to it though?

Could be a leftover from a possible co-op mode or some type of multiplayer?

Who knows, but the game has quite a bit of left over and half stripped code from multiplayer. Can't reuse any of it though

@Neo31799 Why can't it be used ?

@Neo31799 Most of it is missing. Can't use whats left of it.

