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Today we're launching Sailboxes: the first cloud environment purpose-built for long-horizon AI agents. Sailboxes are full machines with persistent state that auto-sleep, built for agents that live forever, priced so you only pay for what they actually use. From $0.015 per active vCPU-hour, over 70% cheaper than other providers....

71,317 次观看 • 2 个月前 •via X (Twitter)

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🧃 Introducing stereOS: a Linux based operating system hardened and purpose built for AI agents. It's clear that agents need an ACTUAL operating system (not what people are calling an "OS") to witness the full breadth and depth of their capabilities while mitigating the blast radius of autonomous, untrusted actors. But there are so many problems with AI sandboxes today: * Going out to the apple store and buying a mac mini will never scale and is way too expensive (obviously) * Running in Docker is too restrictive (agents can't stand up their own container infrastructure, no sub virtualization, docker-in-docker is very broken) * Firecracker strips all the hardware so GPU PCIe passthrough, secure boot, FIPs, etc. is out of the question. * Native VMs are too fat and the overhead of 1 agent per VM is too much. stereOS takes a different approach: it's a full NixOS system that you boot and then kick off agent sandboxes inside with gVisor + /nix/store namespace mounting. Each agent gets their own kernel and the /nix/store is read only by nature. Even if the agent was somehow able to escape the gVisor virtual kernel, they'd land on the NixOS system as the "agent" user! Not your actual hardware!! If you want to take a defense-in-depth approach, we support "native" agents that run at the system level kicked off by our `agentd` utility. These agents, on their own, can manage and kick off other sub agents using the internal sandboxing mechanisms. Today, we're open sourcing all of this: * stereOS: our purpose built Linux OS - * masterblaster: client utility to launch, manage, and orchestrate agents - * stereosd: the stereOS system control plane daemon - * agentd: the stereOS system agent management daemon - Give it a try, throw us a star, and let me know what you think 🧃⭐️

John McBride

150,844 次观看 • 6 个月前

HTML Artifacts are a big part of how I work with agents now. Artifacts can be more than just static files. When combined with agents, they can take action or help you take action. This unlocks all kinds of interesting ways to work with agents. This is clearly the future. Check out this writing and scheduler artifact I built in a few minutes. It uses a bit of HTML and JS. All the data is in markdown (Obsidian vaults), so the agent can access and modify it at any time. No DB needed. No sophisticated functionalities. The agent decides all that for me based on the skills, context, and memory it has access to. The best part about this simple stack is that all the important information stays with me. This has allowed me to build a recursive self-improving system and automations that can better tap into coding agents like Codex or Claude Code. I could have paid or built an entire app for scheduling posts, and there are so many of them out there. But I don't need to. I've realized a simple artifact does the job. And the simplicity of it is actually an advantage. Very little maintenance for very high returns on personalization, time, and efficiency. The other benefit of this is that I can add features as I please. That level of personalization feels magical, and we should all be pursuing more of it. All of this just keeps compounding. Of course, this example is just about writing. But I have similar artifacts for research, design, experimentation, evaluation, and so much more. And no, I didn't actually publish the post example I shared in the clip. It was just for demonstration purposes. I actually spend more time than this when writing together with agents. Lastly, having built my own agent orchestrator tool has made me realize that simplifying the tool stack is a superpower. If you are curious about how all this works, I will do a live session next week:

elvis

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Youmio

126,460 次观看 • 1 年前

whoever leaked this has bigger balls than sense Google Research and MIT ran the same agent jobs 260 different ways for Nature last month: they held the prompts, the tools and the compute budget identical and moved nothing but the wiring between the agents, and the same work swung from 70% worse than a single agent to 80.8% better, averaging out at 0.0% i ran my own single agent against the task list first and it cleared 6 of 10 alone, already past the line where a crew starts subtracting this is Graph Engineering, the layer that decides whether a crew is worth 80% more or 70% less, and it installs into the agent you already pay for: - score your solo agent on the real task first: above roughly 45% success that study predicts zero to negative returns from any crew you put around it - under that line, put one supervisor over the fan out: crews with no correction step amplified their own errors to 17.2x the single agent rate, supervised aggregation held it to 4.4x - give every worker one output and let none of them read a peer's draft, so a wrong step reaches the supervisor instead of four other agents - run the comparison again after every model upgrade, because a better model raises your baseline and a higher baseline is what makes a crew stop paying - keep the single agent alive as the control, the only number that says the wiring is earning its calls turns out the shape does not travel: the biggest win came off a finance task under one supervisor and the worst collapse off a planning task with independent agents my position, and it is the arguable one: a crew is a bet on your own diagram, and the model you pick moves that bet less than one arrow does bookmark this, the three moves that draw those arrows before you pay for one extra call are in the post below ↓

Argona

891,346 次观看 • 1 个月前