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Treyarch on AA and rotational aim assist in Black Ops 7. - Controller winning slightly more close range - MNK winning slightly more at long range "We are looking at rotational aim assist and the requirement for your right stick to be moving in the direction of your target"

66,164 Aufrufe • vor 11 Monaten •via X (Twitter)

32 Kommentare

Profilbild von Metaphor
Metaphorvor 11 Monaten

if this was the case and the data supported it genuinely they wouldn’t be adjusting AA and RAA the truth is kbm should have winning % at all ranges based off the fact that the avg kbm player is going to be better than the avg roller (more dedicated/on pc/higher barrier of entry) , the truth lies in accuracy / ttk consistency and I bet it’s disturbing. The 50/50 SBMM weighed stats are completely flawed aswell.

Profilbild von TheCryptoNutsack
TheCryptoNutsackvor 11 Monaten

Sigh. Completely bending over to mnk streamers constant whining.

Profilbild von Jome
Jomevor 11 Monaten

Hold on, so controller players were getting aim assist while moving the aiming stick away from the target this whole time?

Profilbild von HjalmarAnCrait
HjalmarAnCraitvor 11 Monaten

Slightly ? He must be joking, an good controller player will win 90% of time up close against an good mnk player due to the robotic magnetism of RAA.

Profilbild von Xen Shady
Xen Shadyvor 11 Monaten

Now we are talking W !!

Profilbild von abhishek jain
abhishek jainvor 11 Monaten

Remember don't pre-order this nonsense is just to boost the sales

Profilbild von KillDozer
KillDozervor 11 Monaten

Slightly LOL thats why at the highest level there were only 4 mnk players?! Why would that be the case since mechanically mnk is a better input to play with. Hhhmmm could be be overpowered software that aims for you?? 🤦🏻‍♂️

Profilbild von jason
jasonvor 11 Monaten

it sounds like aim assist is doing its job and has it pretty even then no? i'm all for lowering aa but it just sounds like it's doing what it's intended to do...kbm are the small minority and trying to please everyone can be harmful to the game

Profilbild von Fritigern
Fritigernvor 11 Monaten

Watch them buff AA on long range and give MnK players melee pull turn around while shooting close range.

Profilbild von Justin Cady
Justin Cadyvor 11 Monaten

Slightly?! I'm clunky AF with a controller, but anything inside 15m is a joke. Makes me feel like a god. 😂

Profilbild von lapreyd
lapreydvor 11 Monaten

Bro I can beam people across the map with this aim assist it’s too op wtf

Profilbild von SupplyNinja Deals · Discounts, Drops & Sale Alerts
SupplyNinja Deals · Discounts, Drops & Sale Alertsvor 11 Monaten

There you have it. The mechanics in COD are a heap of trash. They’ve essentially given controller players aimbot for years. It’s no wonder that even though I can manually aim better on KBM, I still get more kills on controller. SMH.

Profilbild von S. M. T.
S. M. T.vor 11 Monaten

I can only play against another MnK player. If there's a aim assist player I can't compete at all. Not sure what is meant by "slightly better".

Profilbild von kunusa
kunusavor 11 Monaten

Conclusion: they will buff aim assist for long range. All the rest is conning the player base to pre order bo7. Luckily we have BF6 this year.

Profilbild von Kjell
Kjellvor 11 Monaten

controller players don't even have to move their right stick in the correct direction? so they're nerfing it from a legit aimbot to normal roller aim assist in bo7/s1 wz lmao

Profilbild von Tiger Driver '98
Tiger Driver '98vor 11 Monaten

the problem is fucking range and they're doing exactly the opposite of solving that

Profilbild von UnatMar
UnatMarvor 11 Monaten

If they implement the way it sounds that is a good chnage, needing to adjust for direction changes instead of the game doing that itself will increase the skill gap but still allow controller to be very strong

Profilbild von Milan Bayer
Milan Bayervor 11 Monaten

WZ1 felt just right, with WZ2 arrival its bad

Profilbild von Allison
Allisonvor 11 Monaten

Sounds like they’re trying to balance the chaos! 😂 Just played some Zombie Derby 2, and talk about aim assist in the zombies! Check it out:

Profilbild von Bravesfan
Bravesfanvor 11 Monaten

Make an option for cross play off

Profilbild von Butlan Kılıç
Butlan Kılıçvor 11 Monaten

dont change anything idiot, find yourself another toy for enjoy

Profilbild von BlaketheStrafe
BlaketheStrafevor 11 Monaten

Why are games designed for people high on pills?!?

Profilbild von domz ☆
domz ☆vor 11 Monaten

alot of W’s over at 3ARC

Profilbild von Ald
Aldvor 11 Monaten

So the data says they are even. controller with slight advantage close range. MnK with slight advantage long range. them nerfing AA is objectively to appeal for the small MnK community rather than actually trying to balance it which it technically allready was on average.

Profilbild von Stonecoldsteveaustin
Stonecoldsteveaustinvor 11 Monaten

But AA isnt op - battledad enjoyer (prob)

Profilbild von SAMMY
SAMMYvor 11 Monaten

They played with them just too much in Black ops six that every single match aiming felt different. I just don’t think I wanna play anymore.

Profilbild von BTWsonic
BTWsonicvor 11 Monaten

Yea that's how aiming works.

Profilbild von 🌑 J̴u̴s̴t̴ ̴Y̴ 🌑
🌑 J̴u̴s̴t̴ ̴Y̴ 🌑vor 11 Monaten

Slightly…

Profilbild von Redd_Eyezz
Redd_Eyezzvor 11 Monaten

lol great changes. Y’all are babies an can’t aim on your own. I’m glad I’ll be shitting on all yall that can’t handle no aim assist on roller! 😈 glad the skill gap is greatly being increased

Profilbild von CelticTrader
CelticTradervor 11 Monaten

What about rampant cheating and lagging servers?

Profilbild von Abigail
Abigailvor 11 Monaten

Sounds like they’re cooking something spicy! 🔥 I just played some Zombie Derby 2, and it’s got me thinking about aim assist in a whole new way! 😂 Check this out:

Profilbild von SIGHT
SIGHTvor 11 Monaten

Finally they are addressing that aim assist is doing so much more than just ASSISTING.. It does all the work for you.. a nerf is long overdue.

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