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🙃Tried to make some quick assets today, come up with a workflow where I could make stuff super quick and easy, but also looks somewhat ok. Everything is rough and take it with a grain of salt, Not real level or anything just me dumping stuff into a scene....

315,617 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля MortMort
MortMort2 лет назад

🎵

Фото профиля Mr.PotatoNose
Mr.PotatoNose2 лет назад

“everything is rough” presents a game id dump my heart and soul into playing

Фото профиля MortMort
MortMort2 лет назад

Streaming some gamedev n chill

Фото профиля 🪄 PSX Bunlith 🏳️‍⚧️ BLM ACAB 🇵🇸
🪄 PSX Bunlith 🏳️‍⚧️ BLM ACAB 🇵🇸2 лет назад

THIS IS LOOKING SO AMAZING AAAAAAA

Фото профиля Mellofen
Mellofen2 лет назад

I'm digging how bouncy they feel, animation wise. Feels like it would be fun to play. For some reason, it feels like there's a bit of Tony Hawk Underground (1&2) or JSR in it's DNA. Was parkour an influence on this?

Фото профиля MortMort
MortMort2 лет назад

You're almost on the money! The main inspiration regarding movement and flow is a mix of Towny Hawk, (Mostly downhill levels) and Sonic Adventure 1/2, somewhere inbetween those.

Фото профиля Morgan K. (MorganaLaKay on Tumblr)
Morgan K. (MorganaLaKay on Tumblr)2 лет назад

this is all shippable quality imo, looks incredible!

Фото профиля Dylan
Dylan2 лет назад

Getting New Donk City vibes. Awesome work. Is the camera automatic?

Фото профиля MortMort
MortMort2 лет назад

There is some preditable auto movement, and fixed portions, but otherwise you can tell when I touch the camera as it moves a bit rapidly :)

Фото профиля Blue Bolt 「 ART 」 🆖 Hello 2025!!!!
Blue Bolt 「 ART 」 🆖 Hello 2025!!!!2 лет назад

I like this project, I hope we get to the see the final version one day.

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