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🙃Tried to make some quick assets today, come up with a workflow where I could make stuff super quick and easy, but also looks somewhat ok. Everything is rough and take it with a grain of salt, Not real level or anything just me dumping stuff into a scene....

315,820 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von MortMort
MortMortvor 2 Jahren

🎵

Profilbild von Mr.PotatoNose
Mr.PotatoNosevor 2 Jahren

“everything is rough” presents a game id dump my heart and soul into playing

Profilbild von MortMort
MortMortvor 2 Jahren

Streaming some gamedev n chill

Profilbild von 🪄 PSX Bunlith 🏳️‍⚧️ BLM ACAB 🇵🇸
🪄 PSX Bunlith 🏳️‍⚧️ BLM ACAB 🇵🇸vor 2 Jahren

THIS IS LOOKING SO AMAZING AAAAAAA

Profilbild von Mellofen
Mellofenvor 2 Jahren

I'm digging how bouncy they feel, animation wise. Feels like it would be fun to play. For some reason, it feels like there's a bit of Tony Hawk Underground (1&2) or JSR in it's DNA. Was parkour an influence on this?

Profilbild von MortMort
MortMortvor 2 Jahren

You're almost on the money! The main inspiration regarding movement and flow is a mix of Towny Hawk, (Mostly downhill levels) and Sonic Adventure 1/2, somewhere inbetween those.

Profilbild von Morgan K. (MorganaLaKay on Tumblr)
Morgan K. (MorganaLaKay on Tumblr)vor 2 Jahren

this is all shippable quality imo, looks incredible!

Profilbild von Dylan
Dylanvor 2 Jahren

Getting New Donk City vibes. Awesome work. Is the camera automatic?

Profilbild von MortMort
MortMortvor 2 Jahren

There is some preditable auto movement, and fixed portions, but otherwise you can tell when I touch the camera as it moves a bit rapidly :)

Profilbild von Blue Bolt 「 ART 」 🆖 Hello 2025!!!!
Blue Bolt 「 ART 」 🆖 Hello 2025!!!!vor 2 Jahren

I like this project, I hope we get to the see the final version one day.

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