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Trying to pixelize 3d objects with optional color palettes and dithering using WebGL. Using TweakPane for GUI. WebGLで3D形状をピクセル化する試み。 #webgl #threejs
27,374 Aufrufe • vor 1 Jahr •via X (Twitter)
9 Kommentare

Junichiro Horikawavor 1 Jahr
It took a lot of time for me to detect inner edges (used depth and normal map in the end)

Ryo Luvor 1 Jahr
so good can you share the code

VR Me Up - VR World Buildervor 1 Jahr
Great effect, Looks fantastic🙂

Fatih Yonucuoğluvor 1 Jahr
cool

Capaurivor 1 Jahr
this is so sick

VPvor 1 Jahr
This is really good

Alex : Subsocialvor 1 Jahr
So cool 👍

Jon Shamirvor 1 Jahr
sweet! nostalgic vibes

Andreyvor 1 Jahr
Beatiful
