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Trying to pixelize 3d objects with optional color palettes and dithering using WebGL. Using TweakPane for GUI. WebGLで3D形状をピクセル化する試み。 #webgl #threejs

27,374 views • 1 year ago •via X (Twitter)

9 Comments

Junichiro Horikawa's profile picture
Junichiro Horikawa1 year ago

It took a lot of time for me to detect inner edges (used depth and normal map in the end)

Ryo Lu's profile picture
Ryo Lu1 year ago

so good can you share the code

VR Me Up - VR World Builder's profile picture
VR Me Up - VR World Builder1 year ago

Great effect, Looks fantastic🙂

Fatih Yonucuoğlu's profile picture
Fatih Yonucuoğlu1 year ago

cool

Capauri's profile picture
Capauri1 year ago

this is so sick

VP's profile picture
VP1 year ago

This is really good

Alex : Subsocial's profile picture
Alex : Subsocial1 year ago

So cool 👍

Jon Shamir's profile picture
Jon Shamir1 year ago

sweet! nostalgic vibes

Andrey's profile picture
Andrey1 year ago

Beatiful

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