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Trying to pixelize 3d objects with optional color palettes and dithering using WebGL. Using TweakPane for GUI. WebGLで3D形状をピクセル化する試み。 #webgl #threejs
9 条评论

Junichiro Horikawa1 年前
It took a lot of time for me to detect inner edges (used depth and normal map in the end)

Ryo Lu1 年前
so good can you share the code

VR Me Up - VR World Builder1 年前
Great effect, Looks fantastic🙂

Fatih Yonucuoğlu1 年前
cool

Capauri1 年前
this is so sick

VP1 年前
This is really good

Alex : Subsocial1 年前
So cool 👍

Jon Shamir1 年前
sweet! nostalgic vibes

Andrey1 年前
Beatiful
