Loading video...

Video Failed to Load

Go Home

Twist bones test #3d #vrm #blender

10,668 views • 6 months ago •via X (Twitter)

6 Comments

Cony 🐯🔥 KH FREE Props 👑's profile picture
Cony 🐯🔥 KH FREE Props 👑6 months ago

I really need to learn about twist bones 🤩

Ana1984's profile picture
Ana19846 months ago

I intend to make a video showing, not necessarily a detailed tutorial, but a video showing how I do it

Cony 🐯🔥 KH FREE Props 👑's profile picture
Cony 🐯🔥 KH FREE Props 👑6 months ago

Is the first time I see someone highlight the bones in the shoulders like this; I always see the wrists and elbows 🤩

封心锁叆叆叇(小叆)'s profile picture
封心锁叆叆叇(小叆)6 months ago

If it's in VRM format, what script should I use to import it into Unity Hub?

Ana1984's profile picture
Ana19846 months ago

Unfortunately, when you save as FBX, the constraints are lost (I think all formats) and you have to set them again in Unity

封心锁叆叆叇(小叆)'s profile picture
封心锁叆叆叇(小叆)6 months ago

OK Agora entendi mais ou menos. Para usar os scripts VRM 1.0, preciso apenas configurar os pesos dos ossos e depois redefini-los no Unity. Tenho uma ideia geral da direção que devo seguir na produção.

Related Videos