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Two minutes. That’s all it takes to build a game using GitHub Copilot Agent Mode. All you need is a couple of prompts, and—boom—a game is born. 🎮 Give it a go and join us at #MSBuild for more inspiration:
23,373 views • 1 year ago •via X (Twitter)
10 Comments

The problem with this is you end up building something you don't understand. Sooner or later, you will need to tweak it, to scale it or debug it. And without understanding how it works or the technical details behind its creation, how are you going to continue prompting?

Pretty cool, except it feels like it's training people to be "prompt engineers". At some point, a human developer acting as the pilot will need to be able to enhance and debug this. With only prompt skills, this power is useless.

Look who it is @chris_noring

Brooo

@msdev, the future of game development is bright. can't wait to see what creators build.

@grok genera un resumen de las instrucciones y la metodología que tiene para usar github copilot, incluyendo el prompt tanto del chat como del archivo que aparecen en el video.

Wow! How amazing is this 👌

Now that’s vibe coding 🔥

Thank you!, I liked it.

Yeah! We love to hear it!







