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Uh guys, I think Tripo actually solved UVs 😳

98,400 次观看 • 7 天前 •via X (Twitter)

26 条评论

DoctorGester 的头像
DoctorGester7 天前

Well hopefully, manually unwrapping UVs sounds like a complete waste of time

Peter Brand - Wishlist The Void 的头像
Peter Brand - Wishlist The Void7 天前

You have to check this out - - Still research paper but I think one day can be implemented into a DCC.

Kiaran Ritchie 的头像
Kiaran Ritchie7 天前

I'm going to absorb this paper. That looks so rad

Tripo 的头像
Tripo7 天前

That means a lot, Kiaran! Glad our Smart UV is hitting the mark!

Aiko 的头像
Aiko7 天前

Thanks for trying Tripo, Kiaran! 🙌💛

Kiaran Ritchie 的头像
Kiaran Ritchie7 天前

You guys cooked with this. Well done!

Tonči Jukić 的头像
Tonči Jukić7 天前

From a model you upload or generated? Still couldn't follow instructions a week ago and replicate proper img input. Would spit out photogrammetry-like models so I still model manually like a savage. (Try Rodin - you might find them much better with this, but not ideal).

Kiaran Ritchie 的头像
Kiaran Ritchie7 天前

It's the Smart UV feature and you can apply it to an uploaded model.

Tonči Jukić 的头像
Tonči Jukić7 天前

That's the awesome one, yes :)

VERYPOOR_gamedev. 的头像
VERYPOOR_gamedev.7 天前

That thing is easy to unwrap, i want to see it try hard surface model, like a fps gun, which normally have around 50 to 100 different parts and uv island edge should be straight vertical or horizontal.

kvick 的头像
kvick7 天前

tripo is amazing, been using it for the past month

Adam Wagner 的头像
Adam Wagner7 天前

It makes me wonder if tomorrow’s modeling tools are for editing stable diffusion generated models. And not building from scratch.

mmsdaus 的头像
mmsdaus7 天前

wasn't it just a matter of time?

Ray 的头像
Ray7 天前

Kinda seems like it. I sure hope so.

nick 的头像
nick7 天前

@grok Tell me about Smart UV is an open source does this solve allow allowing users to change an avatar’s outfit for instance or what? Is there an API for it?

Duzor 的头像
Duzor7 天前

Wow

Majestic 的头像
Majestic7 天前

Pardon question stupide mais, en quoi les UVs sont importants ?

HolyVR Gaming Studio 的头像
HolyVR Gaming Studio6 天前

Looking good

Sponko 的头像
Sponko6 天前

Lol what is this character

Rogue Puddle 的头像
Rogue Puddle7 天前

But not faceting? lol

Tamagochi Tg 的头像
Tamagochi Tg7 天前

Your Tripo excitement feels like when I got my virtual pet to smile after 200 feedings-pure “the code finally worked.

kalin 的头像
kalin7 天前

is that studio or API?

Ali Kubur 的头像
Ali Kubur7 天前

Yeah, not a hard problem as P==NP for me.

Erik Robson 的头像
Erik Robson6 天前

If I'm *only* interested in the auto-UV feature, what plan is best?

Peter Butler 的头像
Peter Butler6 天前

Good, finally ai doing something we actually hate.

Art Diffuser 的头像
Art Diffuser6 天前

phiuuuu that's top notch 👌😁

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