
Sparseal
@sparseal • 12,324 subscribers
Design and development of CGI tools. https://t.co/1u7B0yCHhH
Shorts
Videos

Introducing CozyBlanket Pro A next-generation mesh optimization and cleanup toolkit, built from the ground up with AI-assisted retopology, cutting-edge UV tools, and powerful tool system to transform complex geometry into clean, efficient, production-ready assets.
Sparseal438,698 просмотров • 2 дней назад

Uniform can create low poly game assets by sculpting directly to textures, creating the normal map in real time. No high poly meshes, no retopo, no baking. These the same geometry based tools used for high poly sculpting that properly react to surface shape and displacement.
Sparseal715,782 просмотров • 2 лет назад

24K texture painting (36 × 4K tiles) on a 2018 iPad Pro (3rd gen), with full per-pixel control and responsive blending. Wafer has no texture resolution limits. It captures extremely fine details from stencils and alphas while running smoothly on older hardware.
Sparseal93,514 просмотров • 3 месяцев назад

Uniform 1.2 will support side by side 3D/2D texture painting in PolyMesh objects
Sparseal150,846 просмотров • 1 год назад

Uniform 1.3 will support stencil projection painting on high poly meshes, textures and curves.
Sparseal33,737 просмотров • 1 год назад

90 seconds low poly game asset in Uniform, including UVs, normal map sculpting and materials.
Sparseal32,885 просмотров • 2 лет назад