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Uniform 1.2 introduces the simulation component for cloth and ropes, including force fields, collisions, self collisions and tool system integration. Also includes curvature influence, 2D texture painting, baking, new exporters and more. Available now.

58,002 views • 2 years ago •via X (Twitter)

13 Comments

Ryan Bailey's profile picture
Ryan Bailey2 years ago

MacOS build when? I purchased Uniform for my iPad and I really like it.

Breadcrumb's profile picture
Breadcrumb1 year ago

Teams can build multiple dashboards into a single, collaborative canvas. ✅ Organize insights across teams & clients ✅ Ask AI questions, get instant answers ✅ Share & explore together—no data skills needed Reimagine how teams work with data—all in one place.

Almogaver's profile picture
Almogaver2 years ago

Amazing work. Thanks

Fabio & Réu | weFAS Next Adventure's profile picture
Fabio & Réu | weFAS Next Adventure2 years ago

This app put nomad in the shade 🥳

Luke Costello's profile picture
Luke Costello2 years ago

@pablodp606 Praise pablo

Lord Odin's profile picture
Lord Odin2 years ago

Is this godot?

Sparseal's profile picture
Sparseal2 years ago

It's based on a Godot build with some changes plus all the editor tools and 3D renderer implemented in custom modules.

Νέστωρ (Nestor C.)'s profile picture
Νέστωρ (Nestor C.)2 years ago

using cycles?

Sparseal's profile picture
Sparseal2 years ago

Yes

The Savvy Millennial™'s profile picture
The Savvy Millennial™2 years ago

This is the single greatest demonstration video I have ever seen on Twitter

DynaMech's profile picture
DynaMech2 years ago

finally, now waiting for better tutorials and maybe a better U.I to really get involved

blobbippop1324's profile picture
blobbippop13242 years ago

Can we get a more friendly ui ux? I am a developer and still find it exhausting 😂😭

Luis Miguel Maldonado's profile picture
Luis Miguel Maldonado1 year ago

How accessible is Uniform, specifically: do I have to hold down buttons to perform simultaneous actions? ZBrush for iPad forces me to hold down a button to smooth. Context: I lost my left arm @moxstudios

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