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Uniform 1.2 introduces the simulation component for cloth and ropes, including force fields, collisions, self collisions and tool system integration. Also includes curvature influence, 2D texture painting, baking, new exporters and more. Available now.

57,935 görüntüleme • 1 yıl önce •via X (Twitter)

13 Yorum

Ryan Bailey profil fotoğrafı
Ryan Bailey1 yıl önce

MacOS build when? I purchased Uniform for my iPad and I really like it.

Breadcrumb profil fotoğrafı
Breadcrumb1 yıl önce

Teams can build multiple dashboards into a single, collaborative canvas. ✅ Organize insights across teams & clients ✅ Ask AI questions, get instant answers ✅ Share & explore together—no data skills needed Reimagine how teams work with data—all in one place.

Almogaver profil fotoğrafı
Almogaver1 yıl önce

Amazing work. Thanks

Fabio & Réu | weFAS Next Adventure profil fotoğrafı
Fabio & Réu | weFAS Next Adventure1 yıl önce

This app put nomad in the shade 🥳

Luke Costello profil fotoğrafı
Luke Costello1 yıl önce

@pablodp606 Praise pablo

Lord Odin profil fotoğrafı
Lord Odin1 yıl önce

Is this godot?

Sparseal profil fotoğrafı
Sparseal1 yıl önce

It's based on a Godot build with some changes plus all the editor tools and 3D renderer implemented in custom modules.

Νέστωρ (Nestor C.) profil fotoğrafı
Νέστωρ (Nestor C.)1 yıl önce

using cycles?

Sparseal profil fotoğrafı
Sparseal1 yıl önce

Yes

The Savvy Millennial™ profil fotoğrafı
The Savvy Millennial™1 yıl önce

This is the single greatest demonstration video I have ever seen on Twitter

DynaMech profil fotoğrafı
DynaMech1 yıl önce

finally, now waiting for better tutorials and maybe a better U.I to really get involved

blobbippop1324 profil fotoğrafı
blobbippop13241 yıl önce

Can we get a more friendly ui ux? I am a developer and still find it exhausting 😂😭

Luis Miguel Maldonado profil fotoğrafı
Luis Miguel Maldonado1 yıl önce

How accessible is Uniform, specifically: do I have to hold down buttons to perform simultaneous actions? ZBrush for iPad forces me to hold down a button to smooth. Context: I lost my left arm @moxstudios

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