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Unity3D real-time muscle + wrinkle simulation😀 #Unity #shader #realtime #madewithunity
91,675 views • 2 years ago •via X (Twitter)
9 Comments

Divine Providence2 years ago
I never understood how you control what sections of the mesh, display the wrinkle texture. I know the basic idea, a wrinkle texture, a stretch texture, a smooth texture, armature rotation drives the blend between them. But how do you localize it to appear in only some areas?

StainedCoffeeCup2 years ago
Your skills are unmatched in shaders 🙌🏽

Frogpotato2 years ago
nice fabric, the fatty tissues lack grouping tho

Nextberries™2 years ago
@mexihkano Nice

HotPink2 years ago
Ohhh so powerful! great work!!

moran2 years ago
裤子质感做得太好了

SumDoves2 years ago
wow looks fantastic! nice work bro 🔥

じなす2 years ago
凄いー!!

Gorlog2 years ago
magic.
