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Unity real-time physics, Happy holidays~😊 #unity3d #RealTime #shader #gamedev #madewithunity

255,802 次观看 • 1 年前 •via X (Twitter)

10 条评论

Starlight Syd🌙🦋 | 2.0 DEBUT IN FEB 的头像
Starlight Syd🌙🦋 | 2.0 DEBUT IN FEB1 年前

Love the physics but YOU COOKED with the detail oml the model is gorgeous!!!

🪙 SHADOW BROKER 🪙 的头像
🪙 SHADOW BROKER 🪙1 年前

It’s 2024 every game should have this @bioware

DevilishxDave 的头像
DevilishxDave1 年前

You guys are so weird. If you want to show off with physics, show me a drop of water into liquid, fabric in the wind, hair collision with the body, and while running without any clipping. Jiggle physics aren't new and not a challenging feature to implement.

CrimsonRose 🥀 的头像
CrimsonRose 🥀1 年前

So pretty!!!😍

Nyxtales Games 的头像
Nyxtales Games1 年前

congratulations on your million $$ game!

Leviathan 的头像
Leviathan1 年前

While it looks cool, may i ask why the stomach moves weirdly sides ways?

Caramel Kaiteki🍮 | Edgerunner 的头像
Caramel Kaiteki🍮 | Edgerunner1 年前

Gorgeous model The physics feel a bit too rubbery in terms of movement though, like they have no weight to them and are just springloaded :') I'd add a bit of a damper to it if possible, and lower the intensity, someone's tummy doesn't move that much when moving so little

espada9000 的头像
espada90001 年前

This physics is nothing new.

Jakob Gruber 的头像
Jakob Gruber1 年前

Ok, this engine is not made for Western gaming.

Artistry X 的头像
Artistry X1 年前

Is it really physics? Or just make her boobs shake then call it physics?

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