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Unreal Engine 5.6 has been officially released. Introducing Control Rig Physics, in-engine MetaHuman Creator, and new tools for running games at 60 FPS on current-gen consoles:
54,548 Aufrufe • vor 1 Jahr •via X (Twitter)
7 Kommentare

Ajinkya 🕹️vor 1 Jahr
Finally Metahuman character creator is part of the Editor and no need to open a browser now. I think this character can also be exported to other engines

Solarsuit.Gamesvor 1 Jahr
🤠 We're a small indie team making a Space Western game that mix together cRPGs like the original Fallout and top-down shooters like Ruiner. Featuring real-time combat, organic roleplay, and a deep narrative with different endings 🚀 👉 Wishlist on Steam

hryvor 1 Jahr
is the `tools for running games at 60 FPS on current-gen consoles` just more ghosting?

Baked Brooks Koepkavor 1 Jahr
Incredible, no idea what any of this means tho

𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅vor 1 Jahr
compared to @RockstarGames 's Rage9 new engine ?

NinjaGaidenvor 1 Jahr
How do you use the new Unreal Animation Framework

Kagutsuchivor 1 Jahr
Can’t wait to see how new games are going to look.




