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Unreal Engine 5.6 has been officially released. Introducing Control Rig Physics, in-engine MetaHuman Creator, and new tools for running games at 60 FPS on current-gen consoles:

54,548 Aufrufe • vor 1 Jahr •via X (Twitter)

7 Kommentare

Profilbild von Ajinkya 🕹️
Ajinkya 🕹️vor 1 Jahr

Finally Metahuman character creator is part of the Editor and no need to open a browser now. I think this character can also be exported to other engines

Profilbild von Solarsuit.Games
Solarsuit.Gamesvor 1 Jahr

🤠 We're a small indie team making a Space Western game that mix together cRPGs like the original Fallout and top-down shooters like Ruiner. Featuring real-time combat, organic roleplay, and a deep narrative with different endings 🚀 👉 Wishlist on Steam

Profilbild von hry
hryvor 1 Jahr

is the `tools for running games at 60 FPS on current-gen consoles` just more ghosting?

Profilbild von Baked Brooks Koepka
Baked Brooks Koepkavor 1 Jahr

Incredible, no idea what any of this means tho

Profilbild von 𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅
𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅vor 1 Jahr

compared to @RockstarGames 's Rage9 new engine ?

Profilbild von NinjaGaiden
NinjaGaidenvor 1 Jahr

How do you use the new Unreal Animation Framework

Profilbild von Kagutsuchi
Kagutsuchivor 1 Jahr

Can’t wait to see how new games are going to look.

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