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Control Rig Dynamics in Unreal Engine 5.8 help create dynamic motion for character cosmetics: 💇Easy-to-set-up motion nodes for hair and costume cosmetics. ⛹️5x faster performance than Physics Learn more about Control Rig in UE 5.8 here:

32,403 просмотров • 9 дней назад •via X (Twitter)

Комментарии: 7

Фото профиля The Lunar Misfit
The Lunar Misfit9 дней назад

Five times faster capes. Finally, some urgency in the luxury scarf department.

Фото профиля Saint Brenton
Saint Brenton9 дней назад

cant wait for ue6 slop

Фото профиля runking
runking9 дней назад

头发和布料这俩最容易穿模,调成动力学比手 K 省太多事了。

Фото профиля Vangogos
Vangogos9 дней назад

And this entire slop will run at 10–15 fps with stutters. Thx, no need.

Фото профиля Black Thorn Labs
Black Thorn Labs9 дней назад

5x faster than physics for hair and costume motion is a massive win, cloth sim devs everywhere just felt a disturbance

Фото профиля COBOX
COBOX9 дней назад

UE5 keeps leveling up 🔥

Фото профиля Jason Dadness
Jason Dadness9 дней назад

I think we're 1 year away from AI making their own sleek purpose built custom engines on demand for every game project. Only building what's absolutely required.

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