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Unreal Engine 5.6 has been officially released. Introducing Control Rig Physics, in-engine MetaHuman Creator, and new tools for running games at 60 FPS on current-gen consoles:

54,548 views • 1 year ago •via X (Twitter)

7 Comments

Ajinkya 🕹️'s profile picture
Ajinkya 🕹️1 year ago

Finally Metahuman character creator is part of the Editor and no need to open a browser now. I think this character can also be exported to other engines

Solarsuit.Games's profile picture
Solarsuit.Games1 year ago

🤠 We're a small indie team making a Space Western game that mix together cRPGs like the original Fallout and top-down shooters like Ruiner. Featuring real-time combat, organic roleplay, and a deep narrative with different endings 🚀 👉 Wishlist on Steam

hry's profile picture
hry1 year ago

is the `tools for running games at 60 FPS on current-gen consoles` just more ghosting?

Baked Brooks Koepka's profile picture
Baked Brooks Koepka1 year ago

Incredible, no idea what any of this means tho

𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅's profile picture
𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅1 year ago

compared to @RockstarGames 's Rage9 new engine ?

NinjaGaiden's profile picture
NinjaGaiden1 year ago

How do you use the new Unreal Animation Framework

Kagutsuchi's profile picture
Kagutsuchi1 year ago

Can’t wait to see how new games are going to look.

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